Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-01 | Move globals from main.cpp to more sane locations | Craig Robbins | |
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | |||
2015-03-31 | Move texture_min_size even further down the pipe. Now, textures are ↵ | Aaron Suen | |
JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements. | |||
2015-03-05 | Replace std::list to std::vector into tile.cpp (m_texture_trash) and move ↵ | Loic Blot | |
tile.hpp to src/client/ | |||
2015-01-18 | Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors | Kahrl | |
Clean up nearby code a bit As a small side effect, it is now possible to add a background texture to the chat console by simply providing background_chat.jpg, it is no longer necessary to also add "console_color =" to minetest.conf. | |||
2014-12-08 | Make directional fog colors respect tonemap | MirceaKitsune | |
2014-10-19 | Various uninitialised variable fixes | Craig Robbins | |
sky.cpp: m_bgcolor.getAlpha() was being used before initialised mesh related: m_highlight_mesh_color was being used uninitialised | |||
2014-05-18 | Add support for interlaced polarized 3d screens | sapier | |
Add (experimental) support for topbottom as well as sidebyside 3d mode | |||
2014-04-25 | Fix directional fog color in front view | BlockMen | |
2014-04-21 | Textureable sun and moon. | RealBadAngel | |
2014-02-01 | Add player:set_sky() with simple skybox support | Perttu Ahola | |
2013-12-16 | Reduce cloud coloring for colored fog and cloud mode | sapier | |
2013-12-15 | Add setting to disable direction dependent fog and sky colors | sapier | |
2013-12-15 | Directional fog + horizon colors, based on sun & moon positions at sunrise / ↵ | MirceaKitsune | |
sunset | |||
2013-08-03 | Lessen the sky color glitch when quickly turning to look up after looking at ↵ | Perttu Ahola | |
ground that contains caves | |||
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola | |
2012-03-27 | Tune skybox | Perttu Ahola | |
2012-03-18 | Fix and tune stars | Perttu Ahola | |
2012-03-18 | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola | |