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settings.cpp
Age
Commit message (
Expand
)
Author
2022-07-09
Enforce limits of settings that could cause buggy behaviour (#12450)
SmallJoker
2022-01-09
Mainmenu game-related changes (#11887)
sfan5
2021-12-05
Fix various code & correctness issues (#11815)
sfan5
2021-10-12
Remove a few unused functions reported by callcatcher (#11658)
SmallJoker
2021-09-11
Make sure relevant std::stringstreams are set to binary
sfan5
2021-08-17
Fix inconsistent integer comparison warnings
SmallJoker
2021-07-31
Fix /emergeblocks crashing in debug builds (#11461)
Wuzzy
2021-06-23
Rework Settings to support arbitrary hierarchies (#11352)
sfan5
2021-04-05
Reserve vectors before pushing and other code quality changes (#11161)
sfan5
2021-01-29
Settings: Purge getDefault, clean FontEngine
SmallJoker
2021-01-29
Settings: Proper priority hierarchy
SmallJoker
2020-10-06
Prevent games from setting secure settings (#10460)
rubenwardy
2020-10-01
Settings: Remove unused functions
SmallJoker
2020-09-22
Settings: Fix unittest memory leak, change input types
SmallJoker
2020-09-21
Settings: Fix crash on exit due to group double-free
SmallJoker
2020-02-17
Settings: Fix game minetest.conf flags overriding defaults (#9404)
SmallJoker
2020-01-25
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...
SmallJoker
2019-09-18
Settings: Prevent mutex deadlock in remove() (#7803)
SmallJoker
2019-06-10
Settings: Disallow space characters entirely
SmallJoker
2019-01-19
Advanced settings noiseparams: Remove '}' left in .conf
SmallJoker
2018-09-30
Remove settings properly (#7676)
SmallJoker
2017-11-08
Fix issue Minetest crash when custom font path is not exist
Muhammad Rifqi Priyo Susanto
2017-08-19
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
Loïc Blot
2017-07-18
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-03-22
Some performance optimizations (#5424)
Loïc Blot
2016-10-05
Replace various std::map with UNORDERED_MAP + various cleanups
Loic Blot
2016-06-11
Settings: Clean up settings changed callback code
kwolekr
2016-03-19
Clean up Strfnd
ShadowNinja
2016-01-19
Fix Settings::remove() always returning true
Kahrl
2015-08-25
Change i++ to ++i
David Jones
2015-08-23
Clean up threading
ShadowNinja
2015-05-16
Add mod security
ShadowNinja
2015-04-01
Move globals from main.cpp to more sane locations
Craig Robbins
2015-03-18
Fix game minetest.conf default settings
est31
2015-03-07
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-01-25
Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb...
gregorycu
2015-01-25
Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%...
Craig Robbins
2015-01-23
Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im...
gregorycu
2014-12-12
Settings: Fix invalid memory access when setting not found in working mem
kwolekr
2014-12-12
Settings: Fail on invalid sequence and throw exception for LuaSettings
kwolekr
2014-12-11
Settings: Sanitize value for multiline terminator tokens
kwolekr
2014-12-10
Add support for lacunarity in legacy NoiseParams string format
kwolekr
2014-12-09
Settings: Sanitize setting name everywhere, not just LuaSettings
kwolekr
2014-12-09
Settings: Make setting entry group and values mutually exclusive
kwolekr
2014-12-07
Add flags and lacunarity as new noise parameters
kwolekr
2014-12-06
Close settings files and save them correctly
SmallJoker
2014-12-04
Settings: Various setting group fixes and enhancements
kwolekr
2014-12-02
Settings: Fix getNoiseParamsFromValue()
kwolekr
2014-12-02
Use setting groups for NoiseParams
kwolekr
2014-12-01
Fix settings callback "call" lost on rebase
sapier
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