Age | Commit message (Collapse) | Author |
|
* Call UpdateCrafting into SendInventory because this functions is only called before SendInventory
* Use Player* instead of peer_id for UpdateCrafting because SendInventory already has the Player* pointer, then don't loop for searching Player* per peer_id
* m_env_mutex don't need to be used with this modification because it's already locked before the calls
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
GPLv2/later, by agreement of major contributors
|
|
|
|
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
|
|
|
|
|
|
node/tool/item/whatever types
|
|
|
|
different source files than the prototype objects that fill them in
|
|
doing it
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
|
|
|
|
|
|
|
|
|