Age | Commit message (Expand) | Author |
---|---|---|
2017-08-16 | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot |
2017-07-18 | LBM content mapping map doesn't need to be ordered, use std::unordered_map | Loic Blot |
2017-07-07 | Expose getPointedThing to Lua | Dániel Juhász |
2017-06-18 | Cpp11 patchset 11: continue working on constructor style migration (#6004) | Loïc Blot |
2017-06-04 | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot |
2017-05-25 | Enhance ABM performance a little bit by removing two std::set copy (#5815) | Loïc Blot |
2017-04-23 | Player data to Database (#5475) | Loïc Blot |
2017-03-17 | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot |
2017-03-13 | [CSM] Client side modding | Loic Blot |
2017-01-11 | Cleanup some header inclusions to improve compilation times | Loic Blot |
2017-01-09 | Environment & IGameDef code refactoring (#4985) | Ner'zhul |
2017-01-08 | Move ServerEnvironment to dedicated cpp/header files | Loic Blot |