aboutsummaryrefslogtreecommitdiff
path: root/src/server/unit_sao.cpp
AgeCommit message (Collapse)Author
2022-11-23avoid clearChildAttachments iterator invalidation (#12987)Jude Melton-Houghton
2021-12-06Fix get_bone_position() on unset bones modifying their positionsfan5
closes #11840
2021-05-29UnitSAO: Prevent circular attachmentsSmallJoker
2021-04-13Attachments: Avoid data loss caused by set_attach() in callbacks (#11181)SmallJoker
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
Fixes some other third person camera specific attachments. Implements a single new flag for entities to be forced visible in first person mode. Old mods do not need to be updated to use the new flag and are fully backwards compatible.
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
This commit clarifies the maximal length of the serialized strings. It will avoid accidental use of serializeString() when a larger string can be expected. Removes unused Wide String serialization functions
2020-06-04Move shared parameters sending to UnitSAO (#9968)SmallJoker
Better header sorting by topic Make UnitSAO-specific parameters private Skip redundant recursive entity sending code (since ~5.2.0)
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-04-11pass clang-formatLoic Blot
2020-04-11Move serveractiveobject & unitsaoLoic Blot
Move serverobject.{cpp,h} to server/serveractiveobject.{cpp,h} Move UnitSAO class to dedicated files