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server.h
Age
Commit message (
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Author
2011-02-05
mapgen stuff
Perttu Ahola
2011-01-28
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-23
OMG! Main Menu!
Perttu Ahola
2011-01-18
fixed erroneus handling of many players with no peer existing at same time
Perttu Ahola
2011-01-17
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-15
Players are left on server while server is running. No passwords yet.
Perttu Ahola
2011-01-07
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2010-12-24
disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-23
changes to handing of digging (non backwards-compatible i guess)
Perttu Ahola
2010-12-22
some work-in-progress
Perttu Ahola
2010-12-21
organizing stuff.
Perttu Ahola
2010-12-20
working time-of-day sending from server to client
Perttu Ahola
2010-12-19
day/night working client side
Perttu Ahola
2010-12-18
before adding day/night lighting
Perttu Ahola
--HG-- rename : data/light.png => data/cloud.png
2010-12-13
working nicely
Perttu Ahola
2010-12-11
commit before some radicallish changes to water behavior
Perttu Ahola
2010-11-29
license stuff
Perttu Ahola
--HG-- rename : src/licensecomment.txt => licensecomment.txt
2010-11-29
Windows bug fixes
Perttu Ahola
2010-11-29
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-27
block send priority queue
Perttu Ahola
2010-11-27
Working version before block send priorization update
Perttu Ahola
2010-11-27
Initial files
Perttu Ahola
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