Age | Commit message (Collapse) | Author |
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node/tool/item/whatever types
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still works
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the caller doesn't have to choose the right buffer size in advance.
Conflicts:
src/test.cpp
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from server as introduced in a previous switch-to-logging commit
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--info-on-stderr to enable crap.
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clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
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MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
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and make the server enforce it
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network load.
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camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
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This one contains these changes from main c55:
* Adds a function to check if there is room for a specific item
* Using that, you can now pick up rats if you have a full inventory and a not full rat stack
* Furnace would cook only 1 item if that item used the last available result slot, now it will continue
* Furnace will say it's overloaded
* Furnace won't wait until the next step to start on the next item
- This caused small fuels to cook slower than meant to
- Also caused furnaces to say they were out of fuel after finishing the last fuel item
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from their inventory
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