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AgeCommit message (Collapse)Author
2014-12-12Fix typo in mapblock.hCraig Robbins
2014-12-07Add space between client names in status text (client)Muhammad Rifqi Priyo Susanto
Before: Server: version=0.4.10, uptime=190.5, max_lag=0.001, clients={user1,user2,user3,user4,user5,foobar,userplayedminetestthismorning} After: Server: version=0.4.10, uptime=190.5, max_lag=0.001, clients={user1, user2, user3, user4, user5, foobar, userplayedminetestthismorning}
2014-11-19Clean up rollbackShadowNinja
2014-11-14Remove most exceptions from getNode() (and variants)Craig Robbins
2014-11-10Serverlist: announce mg_name from map_meta.txt instead of minetest.confKahrl
2014-11-08Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker
2014-11-01Split up mapgen.cppkwolekr
2014-10-26Add NodeResolver and clean up node name -> content ID resolution systemkwolekr
2014-10-21Recalculate normals for cached meshes.RealBadAngel
Check if mesh is here before adding to meshcollector. Fix deleting the meshes.
2014-10-01Make players check inventory modification properlyShadowNinja
2014-10-01Simplify player modification checksShadowNinja
2014-09-21Fix locking bugs and make inventory deserialization errors more specificShadowNinja
2014-08-22Fix to to too two timessapier
2014-08-22Add player name length checkssapier
2014-08-22Fix "ghost" blocks if block update is "on wire" while player digs nodessapier
2014-08-21Don't call a player event without having player to do a event forsapier
2014-07-16Fix error handling on inconsistent client ready messagesapier
Fix android makefile to provide a correct dummy githash if detection fails
2014-06-30Fix serverlist code style, const-correctness, and typesShadowNinja
2014-06-29Don't spam server console on player/playersao error but just drop the ↵sapier
affected client
2014-06-29Add formspec api versioningsapier
2014-06-28Add prefixes to enum values and fix style issueskwolekr
2014-06-23Only keep players loaded while they're connectedShadowNinja
2014-06-22Fix uncought deserialization error on receiving datasapier
2014-06-21Fix server assert in case of invalid message from client, just kick that client.sapier
2014-05-31Small cleanup of hud add/remove codesapier
2014-05-20Add joining player to printed player listsapier
2014-05-11Fix old client showing duplicated health bar on new serversapier
Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
2014-05-11Fix possible deadlock in error conditionssapier
2014-05-07Organize builtin into subdirectoriesShadowNinja
2014-05-07Fix heart + bubble bar size on different texture packssapier
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2014-04-21Add missing ip address to player join log entrysapier
2014-04-19Reduce log level for incoming crap packetssapier
Add log entry for peer timeout
2014-04-12Use integers instead of float valuesBlockMen
2014-04-12Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen
2014-04-12Add third person viewBlockMen
2014-04-10Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl
2014-04-09Add support for named threads (atm linux only)sapier
2014-04-08Cleanup client init states by bumping protocol versionsapier
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua
2014-03-12Pass arguments by referenceSelat
2014-02-27Remove "Server -!- " prefix from player messagesShadowNinja
2014-02-15Add minetest.set_noiseparam_defaults() Lua APIkwolekr
2014-02-12Fix possible missing unlock of env_locksapier
2014-02-09ServerEnvironment: Remove direct dependency on EmergeManagerkwolekr
2014-02-05Add the option to bind to a specific addressShadowNinja
2014-02-03Huge overhaul of the entire MapgenParams systemkwolekr
MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
2014-02-02Add additional check to avoid broadcasting private messages in error conditionssapier
2014-02-01Add player:override_day_night_ratio() for arbitrarily controlling sunlight ↵Perttu Ahola
brightness
2014-02-01Add player:set_sky() with simple skybox supportPerttu Ahola
2014-01-31Add propper client initializationsapier
-add client states to avoid server sending data to uninitialized clients -don't show uninitialized clients to other players -propper client disconnect handling Minor comment fixes in server Minor bugfixes in connection -improved peer id calculation -honor NDEBUG flag -improved disconnect handling -increased initial send window Remove some dead code
2014-01-26New HUD element - waypoint.RealBadAngel