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AgeCommit message (Expand)Author
2021-12-05Fix various code & correctness issues (#11815)sfan5
2021-10-15Make /status message easier to readWuzzy
2021-09-15Readd TGA to the list of valid texture formats. (#11598)ROllerozxa
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2021-09-10Send to clients node metadata that changed to become empty (#11597)Jude Melton-Houghton
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-08-28Remove redundant on_dieplayer callssavilli
2021-07-29Remove unsupported formats from the media enumeratorhecks
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-06-22Server: Ignore whitespace-only chat messagesSmallJoker
2021-03-05Translate builtin (#10693)Wuzzy
2021-02-12Send attachments instantly before set_pos (#10235)SmallJoker
2021-02-05Server: properly delete ServerMap on interrupted startupsSmallJoker
2021-02-02Encode high codepoints as surrogates to safely transport wchar_t over networksfan5
2021-02-02Drop wide/narrow conversion functionssfan5
2021-02-01Revise dynamic_add_media API to better accomodate future changessfan5
2021-01-31Preserve immortal group for players when damage is disabledsfan5
2021-01-31Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan5
2021-01-29Settings: Proper priority hierarchySmallJoker
2020-12-15Allow configuring block disk and net compression. Change default disk level.Lars
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-09-26Remove null bytes from TOCLIENT_BLOCKDATA (#10433)luk3yx
2020-09-25Correct erroneous reported max lag with prometheus (#10427)Buckaroo Banzai
2020-09-16Clean up server-side translations, remove global variable (#10075)rubenwardy
2020-08-24Properly handle mod-errors in on_shutdownDesour
2020-08-20Load media from subfolders (#9065)DS
2020-07-28Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross
2020-06-13Server pushing media at runtime (#9961)sfan5
2020-05-27Value copy / allocation optimizations mostly in server, SAO and serialize codesfan5
2020-05-23Optimize particlespawner sending by not sending to distant playerssfan5
2020-05-23Implement spawning particles with node texture appearancesfan5
2020-05-22Cleanup of particle & particlespawner structures and code (#9893)sfan5
2020-05-20Cache liquid alternative IDs (#8053)Vitaliy
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
2020-05-07Server class code cleanups (#9769)Loïc Blot
2020-05-05Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker
2020-05-02set_fov: Add support for time-based transitions (#9705)ANAND
2020-04-29Add MetricsBackend with prometheus counter supportLoic Blot
2020-04-25Add server side translations capability (#9733)EvidenceB Kidscode
2020-04-17Android: fix handling non-latin characters on older Android devices (#9309)Maksim
2020-04-14Refactor texture overrides and add new features (#9600)Hugues Ross
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-04-11Move serveractiveobject & unitsaoLoic Blot
2020-04-10Drop genericobject.{cpp,h} (#9629)Loïc Blot
2020-04-08Overall improvements to log messages (#9598)sfan5
2020-03-08Fix 2 log messages when player joined to game (#9477)Maksim
2020-03-05set_sky improvements, set_sun, set_moon and set_starsJordach
2020-02-11Script API: Check that SAOs are still usable before attempting to use themsfan5
2020-02-01Improve core.sound_play with ephemeral sounds and player exclusionsfan5