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server.cpp
Age
Commit message (
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Author
2011-02-06
mapgen tweaking
Perttu Ahola
2011-02-05
mapgen stuff
Perttu Ahola
2011-02-02
some tweaking
Perttu Ahola
2011-02-01
end-of-day.
Perttu Ahola
2011-02-01
one line of cleaning server code
Perttu Ahola
2011-02-01
This map generator is starting to look pretty good now... also, disabled ↵
Perttu Ahola
loading player position from disk because map is regenerated always.
2011-02-01
partly working chunk-based map generator (doesn't save properly, spawn is ↵
Perttu Ahola
pretty random)
2011-01-30
map generation framework under development... not quite operational at this ↵
Perttu Ahola
point.
2011-01-28
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-26
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-25
Fixed a bug of server not reloading unloaded blocks when player builds or ↵
Perttu Ahola
digs on them.
2011-01-24
Faster lighting at map generation time
Perttu Ahola
2011-01-24
small fixes here and there
Perttu Ahola
2011-01-23
OMG! Main Menu!
Perttu Ahola
2011-01-18
now it works!
Perttu Ahola
2011-01-18
tinkering
Perttu Ahola
2011-01-18
fixed erroneus handling of many players with no peer existing at same time
Perttu Ahola
2011-01-17
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-16
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-15
generate-time lighting optimization
Perttu Ahola
2011-01-15
Players are left on server while server is running. No passwords yet.
Perttu Ahola
2011-01-15
tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2010-12-29
A bit longer day and a bit shorter night. Client-side.
Perttu Ahola
2010-12-27
better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-25
better caves
Perttu Ahola
2010-12-25
tinkering around
Perttu Ahola
2010-12-25
some tinkering around
Perttu Ahola
2010-12-25
builds on both platforms
Perttu Ahola
2010-12-25
minecraft-like crafting
Perttu Ahola
2010-12-24
disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-24
ProgressBarTextureMod
Perttu Ahola
2010-12-24
base stuff for item->object conversion
Perttu Ahola
2010-12-23
changes to handing of digging (non backwards-compatible i guess)
Perttu Ahola
2010-12-22
fixed crafting bug
Perttu Ahola
2010-12-22
server starting on port 0 on invalid settings
Perttu Ahola
2010-12-22
crafting system!
Perttu Ahola
2010-12-22
just savin'
Perttu Ahola
2010-12-21
organizing stuff.
Perttu Ahola
2010-12-21
Cracking blocks while digging
Perttu Ahola
2010-12-20
working time-of-day sending from server to client
Perttu Ahola
2010-12-19
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
day/night working client side
Perttu Ahola
2010-12-18
before adding day/night lighting
Perttu Ahola
--HG-- rename : data/light.png => data/cloud.png
2010-12-14
tinkering around
Perttu Ahola
2010-12-14
better graphics, zlib to work on vc++
Perttu Ahola
2010-12-13
commit before content-tile separation
Perttu Ahola
2010-12-13
working nicely
Perttu Ahola
2010-12-12
starting to separate "material" to "content" and "tile"
Perttu Ahola
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