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path: root/src/server.cpp
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2012-07-21Server-side checking of digging; disable_anticheat settingPerttu Ahola
2012-07-21Define M_PI on MSVCPerttu Ahola
2012-07-21Add support for "textures/all" (and thus texture packs) to serverdarkrose
2012-07-21Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-07Add disallow_empty_password settingPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-06-04Add ignore_world_load_errors configuration option and provide better error ↵Perttu Ahola
messages
2012-06-03Implement sign using form field protocolPerttu Ahola
2012-06-03WIP node metadata, node timersKahrl
2012-06-03Catch VersionMismatchException while loading world dataPerttu Ahola
2012-06-03Check password hash validityPerttu Ahola
2012-04-14Fix continuing to process TOSERVER_INIT2 even if player doesn't existPerttu Ahola
2012-04-10Fix unhandled InvalidPositionExceptionPerttu Ahola
2012-04-09Make client know about reverted disallowed diggingsPerttu Ahola
2012-04-07Fix segfault when setting privileges of a non-connected playerPerttu Ahola
2012-04-01Don't apply player movement cheat detection in singleplayerPerttu Ahola
2012-04-01Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola
2012-03-31Add server-side enforcement of the 'fast' privilege; also fix client ↵Perttu Ahola
checking 'fly' instead of 'fast'
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-30Make server ignore media files with unknown filename extensionsPerttu Ahola
2012-03-30Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵Perttu Ahola
names, 2) minetest.register_authentication_handler()
2012-03-29Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola
2012-03-29on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2012-03-29Remove unnecessary debug outputPerttu Ahola
2012-03-29Area-based MapEditEvent ignore and that put to use for on_generate tooPerttu Ahola
2012-03-29Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵Perttu Ahola
until it is actually needed
2012-03-28Fix on_generate minp/maxp (was broken due to chunkymapgen)Perttu Ahola
2012-03-28Add blockseed to on_generatedPerttu Ahola
2012-03-28Correctly lock mutexes when the server sends MapEditEvents (could cause ↵Perttu Ahola
memory corruption)
2012-03-27Tune generation responsiveness and cheat inhibition on serverPerttu Ahola
2012-03-27Tune block fetching to clients on serverPerttu Ahola
2012-03-25Almost support loading sounds from serverPerttu Ahola
2012-03-25Add more media directories; mod/{textures,sounds,media}Perttu Ahola
2012-03-25Texture cache -> Media cache WIPPerttu Ahola
2012-03-24Lua API for playing soundsPerttu Ahola
2012-03-24Add event manager and use it to trigger soundsPerttu Ahola
2012-03-24celeron55's sound system initial frameworkPerttu Ahola
2012-03-22Log at info level when a banned client connectsPerttu Ahola
2012-03-20Fix mod pathsPerttu Ahola
2012-03-19Move share/builtin.lua to share/builtin/builtin.luaPerttu Ahola
2012-03-19Rework directory structurePerttu Ahola
2012-03-19Add the mod search path user/mods/gameidPerttu Ahola
2012-03-18Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola
2012-03-15Fix and improve Server's privilege get/settersPerttu Ahola
2012-03-15Add "simple singleplayer mode"; Fix a number of GUI thingsPerttu Ahola