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path: root/src/server.cpp
AgeCommit message (Expand)Author
2022-05-29Optimize Server::sendMetadataChanged a bitsfan5
2022-05-29Add API function to invoke player respawnsfan5
2022-05-21Deprecate game.conf name, use title instead (#12030)rubenwardy
2022-05-10Use native packer to transfer globals into async env(s)sfan5
2022-05-09Add more Prometheus metrics (#12274)sfan5
2022-05-08Cache serialized mapblocks during sendingsfan5
2022-05-04Make logging cost free when there is no output target (#12247)paradust7
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2022-05-02Refactor some Lua API functions in preparation for async envsfan5
2022-04-28Clean up some auth packet handling related codesfan5
2022-04-07Disentangle map implementations (#12148)Jude Melton-Houghton
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-02-26Move the codebase to C++14sfan5
2022-02-17Clean up ClientReady packet handlingsfan5
2022-02-08Send HUD flags only if changedLars Müller
2022-02-03Clean up ClientInterface lockingJude Melton-Houghton
2022-01-28Add game name to server status stringsfan5
2022-01-15Give the ASCII console splash a faceliftAlex
2022-01-15Improve situation around race condition with dynamic_add_media during client ...sfan5
2022-01-15Don't call on_dieplayer callback two times (#11874)savilli
2022-01-07Use a database for mod storage (#11763)Jude Melton-Houghton
2021-12-29Socket-related cleanupssfan5
2021-12-05Fix various code & correctness issues (#11815)sfan5
2021-10-15Make /status message easier to readWuzzy
2021-09-15Readd TGA to the list of valid texture formats. (#11598)ROllerozxa
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2021-09-10Send to clients node metadata that changed to become empty (#11597)Jude Melton-Houghton
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-08-28Remove redundant on_dieplayer callssavilli
2021-07-29Remove unsupported formats from the media enumeratorhecks
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-06-22Server: Ignore whitespace-only chat messagesSmallJoker
2021-03-05Translate builtin (#10693)Wuzzy
2021-02-12Send attachments instantly before set_pos (#10235)SmallJoker
2021-02-05Server: properly delete ServerMap on interrupted startupsSmallJoker
2021-02-02Encode high codepoints as surrogates to safely transport wchar_t over networksfan5
2021-02-02Drop wide/narrow conversion functionssfan5
2021-02-01Revise dynamic_add_media API to better accomodate future changessfan5
2021-01-31Preserve immortal group for players when damage is disabledsfan5
2021-01-31Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan5
2021-01-29Settings: Proper priority hierarchySmallJoker
2020-12-15Allow configuring block disk and net compression. Change default disk level.Lars
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-09-26Remove null bytes from TOCLIENT_BLOCKDATA (#10433)luk3yx
2020-09-25Correct erroneous reported max lag with prometheus (#10427)Buckaroo Banzai
2020-09-16Clean up server-side translations, remove global variable (#10075)rubenwardy
2020-08-24Properly handle mod-errors in on_shutdownDesour
2020-08-20Load media from subfolders (#9065)DS
2020-07-28Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross