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scriptapi.cpp
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Author
2011-12-04
Craftitem aliases
Perttu Ahola
2011-12-04
Tool aliases
Perttu Ahola
2011-12-03
Node definition aliases
Perttu Ahola
2011-12-03
Rename cookresult_item to cookresult_itemstring
Perttu Ahola
2011-12-03
add EnvRef:get_node_or_nil()
Perttu Ahola
2011-12-03
Add ABM required neighbor check
Perttu Ahola
2011-12-03
Change naming convention to be modname:* instead of modname_* (sorry modders!)
Perttu Ahola
2011-12-03
Enforced mod global naming convention and better error reporting
Perttu Ahola
2011-12-02
Fix script error reporting a bit
Perttu Ahola
2011-12-02
Script-defined creative inventory
Perttu Ahola
2011-12-02
Add time_from_last_punch to Lua API
Perttu Ahola
2011-12-02
Fix the previous commit
Perttu Ahola
2011-12-02
Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_list
Perttu Ahola
2011-12-01
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
Player-is-SAO WIP
Perttu Ahola
2011-11-30
ObjectRef:get_player_name, ObjectRef:inventory_set_list, ↵
Perttu Ahola
ObjectRef:inventory_get_list
2011-11-30
Add ObjectRef:punch and ObjectRef:right_click to Lua API
Perttu Ahola
2011-11-30
Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make ↵
Perttu Ahola
getacceleration visible in API
2011-11-29
Create the necessary API for /giveme and /give and implement those commands; ↵
Perttu Ahola
also sort out the scripts a bit
2011-11-29
CraftItem rework and Lua interface
Kahrl
2011-11-29
Add NULL terminations to EnumString definitions
Perttu Ahola
2011-11-29
GenericNodeMetadata and an example furnace
Perttu Ahola
2011-11-29
Initial NodeMetaRef stuff
Perttu Ahola
2011-11-29
Lua interface for ActiveBlockModifier
Perttu Ahola
2011-11-29
Remove creation of builtin.lua defined minetest.registered_* tables in C
Perttu Ahola
2011-11-29
For consistency, implement calling of on_chat_message callbacks in C
Perttu Ahola
2011-11-29
Implement callback registration in Lua instead of C
Perttu Ahola
2011-11-29
Add chat message callback and send functions
Perttu Ahola
2011-11-29
Improve luaentity sprite functionality (and add some random stuff)
Perttu Ahola
2011-11-29
Add on_generated hook
Perttu Ahola
2011-11-29
Reshape LuaEntityCAO implementation a bit and make TNT to blink
Perttu Ahola
2011-11-29
Exception handling in Lua setting get
Perttu Ahola
2011-11-29
Lua setting getter
Perttu Ahola
2011-11-29
remove get_nodedef
Perttu Ahola
2011-11-29
on_newplayer and on_respawnplayer callbacks
Perttu Ahola
2011-11-29
Make node definitions available to Lua
Perttu Ahola
2011-11-29
Add node definitions in Lua and do not use content_mapnode_init anymore ↵
Kahrl
(except in test.cpp)
2011-11-29
Fix random node definition stuff
Perttu Ahola
2011-11-29
Add object reference to Lua on_place/dig/punchnode parameters
Perttu Ahola
2011-11-29
Duplicate last tile image automatically to all for lua node definitions
Perttu Ahola
2011-11-29
Make liquid_alternative_* to be strings
Perttu Ahola
2011-11-29
Mode node definition loading from Lua (still not finished), fix metadata ↵
Perttu Ahola
creation from name
2011-11-29
Store metadata as metadata name in node definition
Perttu Ahola
2011-11-29
Add Lua node definition stuff (not complete)
Perttu Ahola
2011-11-29
Random Lua tweaks/fixes
Perttu Ahola
2011-11-29
Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵
Perttu Ahola
staticdata interface to Lua
2011-11-29
Make added nodes give the corresponding NodeItem as of now (placeholder code)
Perttu Ahola
2011-11-29
Falling sand and gravel
Perttu Ahola
2011-11-29
Node place/dig Lua callbacks
Perttu Ahola
2011-11-29
Crafting definition in scripts
Perttu Ahola
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