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path: root/src/scriptapi.cpp
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2012-02-04Merge remote branch 'upstream/master' into sapier_experimentalsapier
Conflicts: src/scriptapi.cpp
2012-01-24Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()Perttu Ahola
2012-01-22Fix give_initial_stuff mod; experimental mod: dug_item -> drop; ↵Kahrl
scriptapi.cpp: drops -> drop
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
2012-01-15added lua command get_nodes_inside_radiussapier
2012-01-15added derived object to add linkable object supportsapier
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-06ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)Perttu Ahola
2012-01-06Implement minetest.register_on_dieplayer()Perttu Ahola
2012-01-02Mark ObjectRef::get_entity_name() deprecatedPerttu Ahola
2012-01-02Add name field to registered entitiesPerttu Ahola
2012-01-02Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()Perttu Ahola
2012-01-02Add ObjectRef:get_luaentity()Perttu Ahola
2012-01-02ObjectRef:get_entity_name() and fixing of comments in default/init.luaPerttu Ahola
2012-01-02Make add_entity return a reference to added entity (or nil)Perttu Ahola
2012-01-02Add ObjectRef:get_inventory() and add stuff to documentation commentsPerttu Ahola
2012-01-02Working implementation of experimental:luafurnacePerttu Ahola
2012-01-02Random fixes to InvRef related stuff and a broken luafurnacePerttu Ahola
2012-01-02Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)Perttu Ahola
2012-01-02Add minetest.get_inventory(location), untestedPerttu Ahola
2012-01-02A small robustness addition to ItemStackPerttu Ahola
2012-01-02Rename InvStack to ItemStackPerttu Ahola
2012-01-02Add InvRef and InvStack (currently untested and unusable)Perttu Ahola
2011-12-28Add EnvRef:get_objects_inside_radius(pos, radius)Perttu Ahola
2011-12-28Add get_look_dir(), get_look_pitch() and get_look_yaw() for playersPerttu Ahola
2011-12-28Fix minetest.env:get_player_by_name(nil) causing segfault and similar thingsPerttu Ahola
2011-12-11Add minetest.get_modpath(modname)Perttu Ahola
2011-12-04Enforce modname naming conventionPerttu Ahola
2011-12-04Rename EnvRef:add_luaentity to EnvRef:add_entityPerttu Ahola
2011-12-04Add EnvRef:get_node_light(pos, timeofday)Perttu Ahola
2011-12-04Determine light_propagates from paramtypePerttu Ahola
2011-12-04Craftitem aliasesPerttu Ahola
2011-12-04Tool aliasesPerttu Ahola
2011-12-03Node definition aliasesPerttu Ahola
2011-12-03Rename cookresult_item to cookresult_itemstringPerttu Ahola
2011-12-03add EnvRef:get_node_or_nil()Perttu Ahola
2011-12-03Add ABM required neighbor checkPerttu Ahola
2011-12-03Change naming convention to be modname:* instead of modname_* (sorry modders!)Perttu Ahola
2011-12-03Enforced mod global naming convention and better error reportingPerttu Ahola
2011-12-02Fix script error reporting a bitPerttu Ahola
2011-12-02Script-defined creative inventoryPerttu Ahola
2011-12-02Add time_from_last_punch to Lua APIPerttu Ahola
2011-12-02Fix the previous commitPerttu Ahola
2011-12-02Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_listPerttu Ahola
2011-12-01Players are more like objects + related stuffPerttu Ahola
2011-12-01Player-is-SAO WIPPerttu Ahola
2011-11-30ObjectRef:get_player_name, ObjectRef:inventory_set_list, ↵Perttu Ahola
ObjectRef:inventory_get_list
2011-11-30Add ObjectRef:punch and ObjectRef:right_click to Lua APIPerttu Ahola
2011-11-30Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make ↵Perttu Ahola
getacceleration visible in API
2011-11-29Create the necessary API for /giveme and /give and implement those commands; ↵Perttu Ahola
also sort out the scripts a bit