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path: root/src/scriptapi.cpp
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2012-06-03Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵darkrose
empty in minimal game
2012-06-03Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return ↵Perttu Ahola
a string to aid better inter-object compatibility of code that assumes objects to be players
2012-06-03minetest.get_craft_resultPerttu Ahola
2012-06-03NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola
2012-06-03on_metadata_inventory_{move,offer,take}Perttu Ahola
2012-06-03Implement sign using form field protocolPerttu Ahola
2012-06-03Add node on_construct, on_destruct callbacks and update lua_api.txtPerttu Ahola
2012-06-03Strip unneeded variables from NodeMetadatadarkrose
2012-06-03WIP node metadata, node timersKahrl
2012-04-08EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola
2012-04-07PerlinNoise for Lua.Sergey Gilfanov
2012-04-06Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola
2012-04-04Remove debug outputPerttu Ahola
2012-04-04Fix dropped nodeitem visualsPerttu Ahola
2012-04-01Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola
compatibility
2012-04-01Remplement and improve /setting in Lua, now called /setPerttu Ahola
2012-04-01Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-31initial_properties field in entity definitionPerttu Ahola
2012-03-30Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵Perttu Ahola
names, 2) minetest.register_authentication_handler()
2012-03-30ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola
players too!
2012-03-30ObjectPropertiesPerttu Ahola
2012-03-29on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2012-03-29Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola
leveldiff)
2012-03-28Add EnvRef:set_node()Perttu Ahola
2012-03-28Add range option to PseudoRandom:next()Perttu Ahola
2012-03-28Add blockseed to on_generatedPerttu Ahola
2012-03-28Add minetest.is_singleplayer()Perttu Ahola
2012-03-28Add PseudoRandom in Lua APIPerttu Ahola
2012-03-24Lua API for playing soundsPerttu Ahola
2012-03-24Add sound.digPerttu Ahola
2012-03-24Add sounds, tune thingsPerttu Ahola
2012-03-24Add event manager and use it to trigger soundsPerttu Ahola
2012-03-18Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola
2012-03-15Fix and improve Server's privilege get/settersPerttu Ahola
2012-03-11Clean up log messages everywherePerttu Ahola
2012-03-10Immediate smoke puff when a normal entity is punched to deathPerttu Ahola
2012-03-10LuaEntity armor groupsPerttu Ahola
2012-03-10Entity damage system WIP; Remove C++ mobsPerttu Ahola
2012-03-10Digging time groups WIPPerttu Ahola
2012-02-28Add minetest.get_worldpath() for getting location for custom dataPerttu Ahola
2012-01-24Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()Perttu Ahola
2012-01-22Fix give_initial_stuff mod; experimental mod: dug_item -> drop; ↵Kahrl
scriptapi.cpp: drops -> drop
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-06ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)Perttu Ahola
2012-01-06Implement minetest.register_on_dieplayer()Perttu Ahola
2012-01-02Mark ObjectRef::get_entity_name() deprecatedPerttu Ahola
2012-01-02Add name field to registered entitiesPerttu Ahola