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Age
Commit message (
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Author
2017-04-08
[CSM] Add event on_connect player API lua (#5540)
Vincent Glize
2017-04-07
Pass clang-format on 14 trivial header files fixes
Loic Blot
2017-04-07
Clang-format: fix some header files and remove them from whitelist
Loic Blot
2017-04-06
LINT: Switch whitelist check from egrep to awk
Loïc Blot
2017-04-06
[CSM] Add function to get the server protocol version. (#5529)
red-001
2017-04-06
Move LINT process in dedicated shell & fix
Loic Blot
2017-04-06
[CSM] Add support for positional audio. (#5516)
red-001
2017-04-04
[CSM] Add local node meta reference. (#5508)
red-001
2017-04-01
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-03-31
Fix clang-format Columns Width
Loic Blot
2017-03-30
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
paramat
2017-03-29
l_minimap: don't show minimap if configuration doesn't allow it
Loïc Blot
2017-03-22
[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-19
Refactor Game class (part 2) (#5422)
Loïc Blot
2017-03-19
Block access to the `io` library
red-001
2017-03-17
[CSM] Fix minimap problems (#5405)
Loïc Blot
2017-03-17
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-16
Fix indentation problem since merge resolution
Loïc Blot
2017-03-16
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-16
Add ModStorageAPI to client side modding (#5396)
Loïc Blot
2017-03-16
Get biome list: Downgrade missing biome message to infostream
paramat
2017-03-13
Add `get_wielded_item`
red-001
2017-03-13
[CSM] Add enable_client_modding param (default: false)
nerzhul
2017-03-13
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
[CSM] Add `get_node` and `get_node_or_nil`
red-001
2017-03-13
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
[CSM] storage + fixes
Loic Blot
2017-03-13
[CSM] Improve security for client-sided mods (#5100)
red-001
2017-03-13
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
[CSM] Add client-sided chat commands (#5092)
red-001
2017-03-13
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
Loïc Blot
2017-03-13
[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)
red-001
2017-03-13
[CSM] Client side modding
Loic Blot
2017-03-11
Light calculation: New bulk node lighting code
Dániel Juhász
2017-02-22
Fix wrong meta key in item meta on ItemStack construction
rubenwardy
2017-02-08
Add ModMetadata API (#5131)
Loïc Blot
2017-02-07
Fix incompatibility of ItemStack.to_table() introduced by stack meta
rubenwardy
2017-02-04
Add ItemStack key-value meta storage
rubenwardy
2017-02-04
Derive NodeMetaRef from MetaDataRef
rubenwardy
2017-02-04
Make NodeMetaRef::getmeta a non-static member
rubenwardy
2017-02-03
Serverlist: Add ping indicators (#5164)
kilbith
2017-02-01
Tell on_punch to expect a return value
Duane Robertson
2017-01-28
from_table: Fix crash for missing inventory or field
SmallJoker
2017-01-28
Make entity on_punch have same signature and behaviour as player on_punch
sapier
2017-01-27
Implement player attribute backend (#4155)
Loïc Blot
2017-01-24
Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...
sfan5
2017-01-23
Add hardware node coloring. Includes:
Dániel Juhász
2017-01-21
Remove os.exit from the Lua secure sandbox (#5090)
Loïc Blot
2017-01-21
Revert "Detach the player from entities on death." (#5087)
Loïc Blot
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