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AgeCommit message (Expand)Author
2017-04-08[CSM] Add event on_connect player API lua (#5540)Vincent Glize
2017-04-07Pass clang-format on 14 trivial header files fixesLoic Blot
2017-04-07Clang-format: fix some header files and remove them from whitelistLoic Blot
2017-04-06LINT: Switch whitelist check from egrep to awkLoïc Blot
2017-04-06[CSM] Add function to get the server protocol version. (#5529)red-001
2017-04-06Move LINT process in dedicated shell & fixLoic Blot
2017-04-06[CSM] Add support for positional audio. (#5516)red-001
2017-04-04[CSM] Add local node meta reference. (#5508)red-001
2017-04-01[CSM] Add function and chat command to disconnect from server. (#5487)red-001
2017-03-31Fix clang-format Columns WidthLoic Blot
2017-03-30Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVELparamat
2017-03-29l_minimap: don't show minimap if configuration doesn't allow itLoïc Blot
2017-03-22[CSM] Add function to get player names in range (#5435)bigfoot547
2017-03-19Refactor Game class (part 2) (#5422)Loïc Blot
2017-03-19Block access to the `io` libraryred-001
2017-03-17[CSM] Fix minimap problems (#5405)Loïc Blot
2017-03-17[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot
2017-03-16Fix indentation problem since merge resolutionLoïc Blot
2017-03-16[CSM] Add minimap API modifiers (#5399)Loïc Blot
2017-03-16Add ModStorageAPI to client side modding (#5396)Loïc Blot
2017-03-16Get biome list: Downgrade missing biome message to infostreamparamat
2017-03-13Add `get_wielded_item`red-001
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] Add `on_punchnode` callbackred-001
2017-03-13[CSM] Add `get_node` and `get_node_or_nil`red-001
2017-03-13[CSM] Add `on_dignode` callback (#5140)red-001
2017-03-13[CSM] storage + fixesLoic Blot
2017-03-13[CSM] Improve security for client-sided mods (#5100)red-001
2017-03-13[CSM] Add local formspecs. (#5094)red-001
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-03-13[CSM] Add client-sided chat commands (#5092)red-001
2017-03-13[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot
2017-03-13[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-001
2017-03-13[CSM] Client side moddingLoic Blot
2017-03-11Light calculation: New bulk node lighting codeDániel Juhász
2017-02-22Fix wrong meta key in item meta on ItemStack constructionrubenwardy
2017-02-08Add ModMetadata API (#5131)Loïc Blot
2017-02-07Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy
2017-02-04Add ItemStack key-value meta storagerubenwardy
2017-02-04Derive NodeMetaRef from MetaDataRefrubenwardy
2017-02-04Make NodeMetaRef::getmeta a non-static memberrubenwardy
2017-02-03Serverlist: Add ping indicators (#5164)kilbith
2017-02-01Tell on_punch to expect a return valueDuane Robertson
2017-01-28from_table: Fix crash for missing inventory or fieldSmallJoker
2017-01-28Make entity on_punch have same signature and behaviour as player on_punchsapier
2017-01-27Implement player attribute backend (#4155)Loïc Blot
2017-01-24Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...sfan5
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2017-01-21Remove os.exit from the Lua secure sandbox (#5090)Loïc Blot
2017-01-21Revert "Detach the player from entities on death." (#5087)Loïc Blot