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AgeCommit message (Expand)Author
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-08-28Async-related script cleanupssfan5
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
2021-08-19Validate staticdata and object property length limits (#11511)sfan5
2021-07-29Add a simple PNG image encoder with Lua API (#11485)hecks
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-07-11Refactor video driver name retrieval (#11413)hecks
2021-07-09Add API for mods to hook liquid transformation events (#11405)Warr1024
2021-06-30Auth API: Error when accessed prior to ServerEnv init (#11398)SmallJoker
2021-06-30Inventory: Make addList() consistent (#11382)SmallJoker
2021-06-20Inventory: show error on invalid list names (#11368)SmallJoker
2021-06-20Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence
2021-06-16Drop --videomodes, fullscreen_bpp and high_precision_fpu settingssfan5
2021-06-04Add metatables to lua vectors (#11039)DS
2021-05-30Add core.compare_block_status function (#11247)SmallJoker
2021-05-30script: Replace calls to depreated luaL_openlibsfan5
2021-05-17Fix curl_timeout being ignored for Lua HTTP fetchessfan5
2021-05-06fix: extractZipFile is not part of Client but more generic.Loic Blot
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot
2021-05-03refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot
2021-05-03refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot
2021-05-03refacto: RenderingEngine is now better hiddenLoic Blot
2021-05-03refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot
2021-04-23Add `minetest.colorspec_to_colorstring` (#10425)Vincent Robinson
2021-04-18Isolate library tables between sandbox and insecure envsfan5
2021-04-09Fix server favorites not saving when client/serverlist/ doesn't exist already...sfan5
2021-03-30Consistent title bar + render information in mainmenu (#10764)SmallJoker
2021-03-30Degrotate support for mesh nodes (#7840)Vitaliy
2021-03-23Fix broken `BiomeGen` abstraction (#11107)sfan5
2021-03-20Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker
2021-03-09Use place_param2 client-side for item appearance & prediction (#11024)sfan5
2021-03-04Protect mg_name and mg_flags from being set by Lua (#11010)sfan5
2021-03-01Settings: Push groups in to_table as wellSmallJoker
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-02-17Fix short_description fallback order (#10943)rubenwardy
2021-02-07Use consistent temp folder path (#10892)rubenwardy
2021-02-06Reduce ore noise_parms error to deprecation warning (#10921)rubenwardy
2021-02-02Drop wide/narrow conversion functionssfan5
2021-02-01Revise dynamic_add_media API to better accomodate future changessfan5
2021-01-31Preserve immortal group for players when damage is disabledsfan5
2021-01-31Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan5
2021-01-31Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy
2021-01-29Rework use_texture_alpha to provide three opaque/clip/blend modessfan5
2021-01-29Drop never documented 'alpha' property from nodedefsfan5
2021-01-29Settings: Purge getDefault, clean FontEngineSmallJoker
2021-01-29Settings: Proper priority hierarchySmallJoker