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Author
2013-09-16
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-15
Always use builtin JThread library
kwolekr
2013-09-10
Add offset to automatic_face_movement_dir
PilzAdam
2013-09-10
Allow non-string arguments for minetest.is_yes()
PilzAdam
2013-09-10
Add Settings interface for Lua
PilzAdam
2013-09-08
Add minetest.get_gametime() API function, that returns the number of seconds ↵
Novatux
since the world was created.
2013-09-05
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-02
Add minetest.parse_json, engine.parse_json
Kahrl
2013-08-19
Fix umlauts/special character issue in lua gettext
BlockMen
2013-08-19
Allow SIGINT to kill mainmenu again
Kahrl
2013-08-17
Add translation for main menu
sapier
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-13
Add support for entities to automatic face movement direction
sapier
2013-08-11
Decoration: Fix schematic probability mess with new MTS file version
kwolekr
2013-08-06
Add support for different drowning damage and allow drowning in other nodetypes
BlockMen
2013-08-04
Allow mods to listen to cheat detections using minetest.register_on_cheat()
Perttu Ahola
2013-08-03
Add replacements to schematics
PilzAdam
2013-08-02
Allow multiple 'wherein' nodes in oredef
PilzAdam
2013-07-30
Add support for setting stepheight for entities
sapier
2013-07-28
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-27
Weather support
proller
2013-07-20
Add an option to disable object <-> object collision for Lua entities
PilzAdam
2013-07-20
Add liquid_range to nodedef
PilzAdam
2013-07-20
Make range of tools configureable
PilzAdam
2013-07-20
Add set_breath and get_breath to lua API.
RealBadAngel
2013-07-14
Change ContentFeatures array to a vector
Kahrl
2013-07-13
Leveled nodebox
proller
2013-07-06
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
kwolekr
2013-07-06
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
kwolekr
2013-07-02
Fix possible 0 pointer access
sapier
2013-07-01
Decoration: Add schematic rotation support
kwolekr
2013-06-29
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵
kwolekr
light and liquid updates
2013-06-27
Apply various fixes to several things
kwolekr
2013-06-27
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data ↵
kwolekr
back to map
2013-06-27
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
Add Lua PerlinNoiseMap:get#dMap_flat API
kwolekr
2013-06-27
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
Add LuaVoxelManip
kwolekr
2013-06-22
Decoration: Add support for zero probability, fix breakage from last commit
kwolekr
2013-06-22
A handful of minor fixes to various things
kwolekr
2013-06-22
Decoration: Add Schematic decoration type
kwolekr
2013-06-21
Make minetest.debug accept multiple parameters; convert them to string
Kahrl
2013-06-19
Add drowning
PilzAdam
2013-06-17
Decoration: Change divlen to sidelen
kwolekr
2013-06-17
Add initial Decoration support, many misc. improvements & modifications
kwolekr
2013-06-16
Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g
Kahrl
2013-06-06
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
0.4.7-MSVC
Kahrl
2013-06-03
Corrected segfault when registering new biomes.
sweetbomber
2013-06-01
Fix missing find_path and line_of_sight
sapier
2013-06-01
Fix some nullptr exceptions when handling invalid node inventories
MetaDucky
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