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2013-11-30Fix broken thread stop handlingsapier
2013-11-29Fix old gcc buildsapier
2013-11-29Fix modstore/favourites hang by adding asynchronous lua job supportsapier
2013-11-27Rollback fixes and get_node_actionsShadowNinja
2013-11-25Fix line_of_sight (AGAIN)sapier
2013-11-21Fix possible implicit conversion of NULL to std::stringkwolekr
2013-11-21LuaVoxelManip: Update parameter index of set_lighting()kwolekr
2013-11-17Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr
2013-11-17Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ↵kwolekr
name if decolist is used Fix warning message for spawnby nodes Prevent type-punning warning caused by casting enum to int
2013-11-16Fix invalid listname and listsize not handled correctly in set_sizesapier
2013-11-16fixed array limit check when reading Lua specialtiles tableMetaDucky
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-11-11Fix invalid usage of temporary object in mainmenu json conversionsapier
2013-11-01Add a callback: minetest.register_on_craft(itemstack, player,Novatux
old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
2013-09-28Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam
2013-09-28Show git hash in version string at top left corner of windowKahrl
2013-09-26Re-fix hud_change stat argument retrievalkwolekr
Conflicts: src/script/lua_api/l_object.cpp
2013-09-16Fix some warnings and other minor detailskwolekr
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr
2013-09-15Always use builtin JThread librarykwolekr
2013-09-10Add offset to automatic_face_movement_dirPilzAdam
2013-09-10Allow non-string arguments for minetest.is_yes()PilzAdam
2013-09-10Add Settings interface for LuaPilzAdam
2013-09-08Add minetest.get_gametime() API function, that returns the number of seconds ↵Novatux
since the world was created.
2013-09-05Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam
2013-09-02Add minetest.parse_json, engine.parse_jsonKahrl
2013-08-19Fix umlauts/special character issue in lua gettextBlockMen
2013-08-19Allow SIGINT to kill mainmenu againKahrl
2013-08-17Add translation for main menusapier
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Add support for entities to automatic face movement directionsapier
2013-08-11Decoration: Fix schematic probability mess with new MTS file versionkwolekr
2013-08-06Add support for different drowning damage and allow drowning in other nodetypesBlockMen
2013-08-04Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola
2013-08-03Add replacements to schematicsPilzAdam
2013-08-02Allow multiple 'wherein' nodes in oredefPilzAdam
2013-07-30Add support for setting stepheight for entitiessapier
2013-07-28Better snow fall, finite liquid transform, leveled nodes apiproller
2013-07-27Weather supportproller
2013-07-20Add an option to disable object <-> object collision for Lua entitiesPilzAdam
2013-07-20Add liquid_range to nodedefPilzAdam
2013-07-20Make range of tools configureablePilzAdam
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-07-14Change ContentFeatures array to a vectorKahrl
2013-07-13Leveled nodeboxproller
2013-07-06LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr
2013-07-06Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr
2013-07-02Fix possible 0 pointer accesssapier
2013-07-01Decoration: Add schematic rotation supportkwolekr
2013-06-29LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵kwolekr
light and liquid updates