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AgeCommit message (Collapse)Author
2022-05-30Invalid float vector dimension range: clamp and warn instead of crashclampElias Fleckenstein
2022-05-29Fix use-after-free in node meta cleanupsfan5
bug introduced in 8908a9101608d3343023b470743ef63f1c44b0b7
2022-05-29Reject registering node with empty namesfan5
fixes #10769
2022-05-29Remove debug.get/setmetatable from security whiteliststefan
fixes #12216
2022-05-29Get rid of node metadata when it becomes emptysfan5
fixes #8943
2022-05-29Add API function to invoke player respawnsfan5
closes #12272
2022-05-29Protect a few more settings from being set from modssfan5
Of those settings main_menu_script has concrete security impact, the rest are added out of abundance of caution.
2022-05-26Reduce size of ContentFeatures structuresfan5
On my system this is a reduction from 4664 to 3704 bytes. This is not for the sake of saving RAM but ensuring commonly used structures fit into caches better.
2022-05-21Deprecate game.conf name, use title instead (#12030)rubenwardy
2022-05-10Use native packer to transfer globals into async env(s)sfan5
2022-05-10Support packing arbitrary graphs (#12289)Jude Melton-Houghton
2022-05-04hud_get: Return precision field for waypoints (#12215)Lars Müller
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2022-05-02Refactor some Lua API functions in preparation for async envsfan5
2022-05-02Remove some unused variable from Lua class wrapperssfan5
2022-04-28Clean up some auth packet handling related codesfan5
2022-04-10Remove unneeded ObjectRef setter return values (#12179)Lars Müller
2022-04-08Spacing fixesShadowNinja
2022-04-07Disentangle map implementations (#12148)Jude Melton-Houghton
Fixes violation of Liskov substitution principle Fixes #12144
2022-03-29Store vector metatable in registryJude Melton-Houghton
2022-03-29Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
2022-03-05Readd basic_debug as a HUD flag (#12020)Lars Müller
2022-03-05Allow get_sky to return a table (#11963)Zughy
2022-02-23Lua API documentation: Various fixes (#12059)SmallJoker
Change 1: Clarify when on_step collision information is provided Change 2: Document PostgreSQL and Redis settings Change 3: Overall AreaStore documentation improvements including consistent parameter naming based on community suggestions
2022-02-08Remove awful Mingw32 workaroundssfan5
Instead a warning is triggered if an affected compiler is detected. closes #12022
2022-02-04Fix broken server startup if curl is disabled (#12046)sfan5
2022-02-04Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller
2022-01-30Use virtual paths to specify exact mod to enable (#11784)rubenwardy
2022-01-27Define control(bits) as "unset" for entities (#11995)Lars Müller
2022-01-22Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy
2022-01-15Minor improvements to Lua sandboxsfan5
2022-01-09Mainmenu game-related changes (#11887)sfan5
fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09Restore pass-through of direction keys (#11924)sfan5
This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable.
2022-01-07Use a database for mod storage (#11763)Jude Melton-Houghton
2022-01-06Fix damage wraparound if very high damage (#11872)Wuzzy
2021-12-18Refactor trusted mod checking codesfan5
2021-12-18Remove setlocal and setupvalue from `debug` table whitelistsfan5
It's likely that these could be used trick mods into revealing the insecure environment even if they do everything right (which is already hard enough).
2021-12-18Don't let HTTP API pass through untrusted functionsfan5
This has been a problem since the first day, oops.
2021-12-18Restructure devtest's unittests and run them in CI (#11859)sfan5
2021-11-26Implemented disconnect_player (#10492)Corey Powell
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)sfan5
This ensures that no overflows (side-effects) happen within the find_nodes_in_area function by limiting coordinates like done in the map generation code.
2021-11-26Add Lua bitop library (#9847)Lejo
2021-11-10Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)Elijah Duffy
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-25Fix item duplication if player dies during interact callback (alternative) ↵sfan5
(#11662)
2021-10-12Remove a few unused functions reported by callcatcher (#11658)SmallJoker
2021-10-07Move instead of copy during content install if possiblesfan5
2021-10-07Move archive extraction in content store to async jobsfan5
2021-10-07Make fs::extractZipFile thread-safesfan5