Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-27 | Push error handler afresh each time lua_pcall is used | Kahrl | |
Fixes "double fault" / "error in error handling" messages (issue #1423) and instead shows a complete backtrace. | |||
2015-05-16 | Add mod security | ShadowNinja | |
Due to compatibility concerns, this is temporarily disabled. | |||
2014-05-08 | Use "core" namespace internally | ShadowNinja | |
2014-05-07 | Organize builtin into subdirectories | ShadowNinja | |
2014-04-27 | Fix code style of async API | ShadowNinja | |
2014-04-27 | Remove dependency on marshal and many other async changes | ShadowNinja | |
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes | |||
2013-11-29 | Fix modstore/favourites hang by adding asynchronous lua job support | sapier | |
2013-09-10 | Add Settings interface for Lua | PilzAdam | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |