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path: root/src/script/lua_api
AgeCommit message (Expand)Author
2015-03-22Revert "Add a Lua call to do damages / heals" ok @ShadowNinjaLoic Blot
2015-03-22Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr
2015-03-20Optimize minetest.get_(all)_craft_recipe(s)gregorycu
2015-03-20Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...kwolekr
2015-03-18Fix game minetest.conf default settingsest31
2015-03-18Add a Lua call to do damages / healsLoic Blot
2015-03-13Prepare Protocol v25 init & authentication.Loic Blot
2015-03-11lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorationsparamat
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-05l_get_modnames: Compare using std::sort instead of a custom function which do...Loic Blot
2015-03-05Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...Loic Blot
2015-03-05Performance improvement: Use std::list instead of std::vector for request_med...Loic Blot
2015-03-04We always know playerSAO when calling SendInventory. Using it instead of sear...Loic Blot
2015-03-04Send Inventory packet on event, don't check it at each AsyncRunStep.Loic Blot
2015-03-03Send Breath packet on event, don't check it at each AsyncRunStepLoic Blot
2015-03-03Send Player HP when setHP (or a setHP caller) is called instead of looping an...Loic Blot
2015-02-27Change find_surface_nodes_in_area to find_nodes_in_area_under_airCraig Robbins
2015-02-27Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...Loic Blot
2015-02-26Biome API: Re-calculate biome at every surface in a mapchunk columnparamat
2015-02-23Disallow object:remove() if the object is a playerKahrl
2015-02-18Server: announce MIN/MAX protocol version supported to serverlist. Client: ch...est31
2015-02-18Fix unused (and so, broken) enable_rollback_recording. This option must be re...Loic Blot
2015-02-17SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...Loic Blot
2015-02-16Performance Improvement: Use a cache which caches result for getFacePositions.Loic Blot
2015-02-12Fix .zip extraction (mod store)ngosang
2015-02-05Reduce gettext wide/narrow and string/char* conversionsShadowNinja
2015-01-18Fix all warnings and remove -Wno-unused-but-set cflagkwolekr
2015-01-18Reorganize supported video driver query mechanismskwolekr
2015-01-15Add ability to delete MapBlocks from mapkwolekr
2015-01-07Fix direction property of HUDrubenwardy
2015-01-05Shorten ManualMapVoxelManipulator to MMVManipkwolekr
2015-01-05Optionally specify propagateSunlight area in calcLightingkwolekr
2015-01-04Exclude vertical mapblock borders when setting lightkwolekr
2015-01-04Add minetest.generate_ores() and minetest.generate_decorations()kwolekr
2015-01-04Add warning about using deprecated fields in Mapgen API and update docskwolekr
2015-01-04LuaVoxelManip: Error when given out-of-bounds areakwolekr
2015-01-04Lighting: Fix nearly all issueskwolekr
2014-12-30Replace instances of height_min/height_max with y_min/y_max to remove ambiguitykwolekr
2014-12-30Decoration: Fix default parameter valueskwolekr
2014-12-29Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr
2014-12-29Expose mapgen parameters on scripting initkwolekr
2014-12-29LuaVoxelManip: Remove blank allocatorkwolekr
2014-12-28LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...kwolekr
2014-12-28Decoration: Add height_min and height_max parameterskwolekr
2014-12-28Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat
2014-12-28Ore: Add Vein ore typekwolekr
2014-12-28Ore: Add Blob ore typekwolekr
2014-12-27LuaVoxelManip: Add option to allocate blank datakwolekr
2014-12-27Set fallback content if resolving content vector requires everythingkwolekr
2014-12-27Redefine NodeResolver interface and replace with callback mechanismkwolekr