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AgeCommit message (Expand)Author
2017-03-22[CSM] Add function to get player names in range (#5435)bigfoot547
2017-03-19Refactor Game class (part 2) (#5422)Loïc Blot
2017-03-17[CSM] Fix minimap problems (#5405)Loïc Blot
2017-03-17[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot
2017-03-16[CSM] Add minimap API modifiers (#5399)Loïc Blot
2017-03-16Add ModStorageAPI to client side modding (#5396)Loïc Blot
2017-03-16Get biome list: Downgrade missing biome message to infostreamparamat
2017-03-13Add `get_wielded_item`red-001
2017-03-13[CSM] Add `get_node` and `get_node_or_nil`red-001
2017-03-13[CSM] storage + fixesLoic Blot
2017-03-13[CSM] Add local formspecs. (#5094)red-001
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-03-13[CSM] Add client-sided chat commands (#5092)red-001
2017-03-13[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-001
2017-03-13[CSM] Client side moddingLoic Blot
2017-03-11Light calculation: New bulk node lighting codeDániel Juhász
2017-02-08Add ModMetadata API (#5131)Loïc Blot
2017-02-07Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy
2017-02-04Add ItemStack key-value meta storagerubenwardy
2017-02-04Derive NodeMetaRef from MetaDataRefrubenwardy
2017-02-04Make NodeMetaRef::getmeta a non-static memberrubenwardy
2017-02-03Serverlist: Add ping indicators (#5164)kilbith
2017-01-28from_table: Fix crash for missing inventory or fieldSmallJoker
2017-01-27Implement player attribute backend (#4155)Loïc Blot
2017-01-24Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...sfan5
2017-01-21Revert "Detach the player from entities on death." (#5087)Loïc Blot
2017-01-21Add Entity get_texture_mod() to Lua APIsapier
2017-01-21Detach the player from entities on death. (#5077)red-001
2017-01-18Add particle animation, glowsfan5
2017-01-17Fix typo in alias for deprecated settexturemodsapier
2017-01-16Rename ObjectRef methods to be consistent and predictablerubenwardy
2017-01-11Make nametag removable with set_nametag_attributes (#5021)Rui
2017-01-11Performance fix + SAO factorizationRogier
2017-01-09Add staticdata parameter to add_entity (#5009)Rui
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2017-01-08Move ServerEnvironment to dedicated cpp/header filesLoic Blot
2017-01-01Breath cheat fix: server sideLoic Blot
2016-12-28Dont compare short with bool (#4963)adrido
2016-12-21Fix warning reported by clang (possible bug in Settings lua api)sfan5
2016-12-20Mod security: Allow read-only access to all mod pathsShadowNinja
2016-12-08Simple decorations: Fix range check for deco->deco_param2Auke Kok
2016-12-07Simple deco: Allow setting param2 value on placementAuke Kok
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-14Revert "Adding particle blend, glow and animation (#4705)"sfan5
2016-11-15Adding particle blend, glow and animation (#4705)Foghrye4
2016-11-13Fix crash when attached object no longer existsRogier
2016-11-02Add minetest.get_server_uptime() function to Lua API (#4702)Brandon
2016-10-31Add version APIShadowNinja
2016-10-31Lua voxelmanip: Add optional buffer param for 'get param2 data'paramat
2016-10-30Fix overloading problems mentioned by clangLoic Blot