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Author
2014-01-11
Add InvRef::get/set_lists()
ShadowNinja
2014-01-11
Add forceloading
Novatux
2014-01-05
Fix absence of images when compiled with RUN_IN_PLACE=0.
Ilya Zhuravlev
2013-12-31
Fix enum element name in Lua HUD code (position vs. pos)
kaeza
2013-12-21
Bugfix to get_all_craft_recipes.
RealBadAngel
2013-12-18
Don't throw a error when writing JSON fails
ShadowNinja
2013-12-18
Add 'minetest.write_json'
ShadowNinja
2013-12-18
Handle LuaErrors in Lua -> C++ calls on LuaJIT
ShadowNinja
2013-12-14
Add map feature generation notify Lua API
kwolekr
2013-12-12
Make line_of_sight return blocking node position
stujones11
2013-12-11
Implement search tab and version picker
sapier
2013-12-08
Fix leak and possible segfault in minetest.set_mapgen_params
kwolekr
2013-12-03
Use a table in set_physics_override()
PilzAdam
2013-12-03
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-12-03
Fix broken async locking in release build
sapier
2013-12-01
Fix MinGW build
Sfan5
2013-12-01
Cleanup jthread and fix win32 build
sapier
2013-12-01
Decoration: Add schematic Y-slice probability support
kwolekr
2013-11-30
Add error handler to async step
ShadowNinja
2013-11-30
Optimize table creation
ShadowNinja
2013-11-30
Add minetest.swap_node
Novatux
2013-11-30
Fix MSVC build.
Ilya Zhuravlev
2013-11-30
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...
kwolekr
2013-11-30
LuaVoxelManip: Add get_light_data() and set_light_data()
kwolekr
2013-11-29
Fixed potential NULL pointer and leak when setting node metadata
MetaDucky
2013-11-30
Fix broken thread stop handling
sapier
2013-11-29
Fix old gcc build
sapier
2013-11-29
Fix modstore/favourites hang by adding asynchronous lua job support
sapier
2013-11-27
Rollback fixes and get_node_actions
ShadowNinja
2013-11-25
Fix line_of_sight (AGAIN)
sapier
2013-11-21
LuaVoxelManip: Update parameter index of set_lighting()
kwolekr
2013-11-17
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-11-17
Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...
kwolekr
2013-11-16
Fix invalid listname and listsize not handled correctly in set_size
sapier
2013-11-15
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-11
Fix invalid usage of temporary object in mainmenu json conversion
sapier
2013-09-28
Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
PilzAdam
2013-09-28
Show git hash in version string at top left corner of window
Kahrl
2013-09-26
Re-fix hud_change stat argument retrieval
kwolekr
2013-09-16
Fix some warnings and other minor details
kwolekr
2013-09-16
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-10
Allow non-string arguments for minetest.is_yes()
PilzAdam
2013-09-10
Add Settings interface for Lua
PilzAdam
2013-09-08
Add minetest.get_gametime() API function, that returns the number of seconds ...
Novatux
2013-09-05
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-02
Add minetest.parse_json, engine.parse_json
Kahrl
2013-08-19
Fix umlauts/special character issue in lua gettext
BlockMen
2013-08-19
Allow SIGINT to kill mainmenu again
Kahrl
2013-08-17
Add translation for main menu
sapier
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
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