Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-29 | Add a simple PNG image encoder with Lua API (#11485) | hecks | |
* Add a simple PNG image encoder with Lua API Add ColorSpec to RGBA converter Make a safety wrapper for the encoder Create devtest examples Co-authored-by: hecktest <> Co-authored-by: sfan5 <sfan5@live.de> | |||
2021-07-11 | Refactor video driver name retrieval (#11413) | hecks | |
Co-authored-by: hecktest <> | |||
2021-06-30 | Auth API: Error when accessed prior to ServerEnv init (#11398) | SmallJoker | |
2021-06-20 | Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333) | sfence | |
This check can be used by ABM to reduce CPU usage. | |||
2021-06-16 | Drop --videomodes, fullscreen_bpp and high_precision_fpu settings | sfan5 | |
These have been pointless for a while. | |||
2021-05-30 | Add core.compare_block_status function (#11247) | SmallJoker | |
Makes it possible to check the status of the mapblock in a future-extensible way. | |||
2021-05-30 | script: Replace calls to depreated luaL_openlib | sfan5 | |
2021-05-17 | Fix curl_timeout being ignored for Lua HTTP fetches | sfan5 | |
2021-05-06 | fix: extractZipFile is not part of Client but more generic. | Loic Blot | |
This solve a crash from mainmenu while extracting the zip | |||
2021-05-03 | refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton | Loic Blot | |
2021-05-03 | refacto: RenderingEngine is now better hidden | Loic Blot | |
* No more access to the singleton instance from everywhere (RenderingEngine::get_instance dropped) * RenderingEngine::get_timer_time is now non static * RenderingEngine::draw_menu_scene is now non static * RenderingEngine::draw_scene is now non static * RenderingEngine::{initialize,finalize} are now non static * RenderingEngine::run is now non static * RenderingEngine::getWindowSize now have a static helper. It was mandatory to hide the global get_instance access | |||
2021-05-03 | refacto: rendering engine singleton removal step 1 (filesystem) | Loic Blot | |
Make the RenderingEngine filesystem member non accessible from everywhere This permits also to determine that some lua code has directly a logic to extract zip file. Move this logic inside client, it's not the lua stack role to perform a such complex operation Found also another irrlicht <1.8 compat code to remove | |||
2021-04-23 | Add `minetest.colorspec_to_colorstring` (#10425) | Vincent Robinson | |
2021-04-09 | Fix server favorites not saving when client/serverlist/ doesn't exist ↵ | sfan5 | |
already (#11152) | |||
2021-03-30 | Consistent title bar + render information in mainmenu (#10764) | SmallJoker | |
2021-03-23 | Fix broken `BiomeGen` abstraction (#11107) | sfan5 | |
2021-03-20 | Schematic: Properly deal with before/after node resolving and document (#11011) | SmallJoker | |
This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration). Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup) | |||
2021-03-04 | Protect mg_name and mg_flags from being set by Lua (#11010) | sfan5 | |
2021-03-01 | Settings: Push groups in to_table as well | SmallJoker | |
2021-02-17 | Add nametag background setting and object property (#10937) | rubenwardy | |
2021-02-07 | Use consistent temp folder path (#10892) | rubenwardy | |
2021-02-06 | Reduce ore noise_parms error to deprecation warning (#10921) | rubenwardy | |
Fixes #10914 | |||
2021-02-02 | Drop wide/narrow conversion functions | sfan5 | |
The only valid usecase for these is interfacing with OS APIs that want a locale/OS-specific multibyte encoding. But they weren't used for that anywhere, instead UTF-8 is pretty much assumed when it comes to that. Since these are only a potential source of bugs and do not fulfil their purpose at all, drop them entirely. | |||
2021-02-01 | Revise dynamic_add_media API to better accomodate future changes | sfan5 | |
2021-01-31 | Preserve immortal group for players when damage is disabled | sfan5 | |
2021-01-31 | Cache client IP in RemoteClient so it can always be retrieved (#10887) | sfan5 | |
specifically: after the peer has already disappeared | |||
2021-01-29 | Settings: Proper priority hierarchy | SmallJoker | |
Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects | |||
2021-01-22 | Use JSON for favorites, move server list code to Lua (#10085) | rubenwardy | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2021-01-21 | MgOre: Fix invalid field polymorphism (#10846) | rubenwardy | |
2021-01-21 | Removed some obsolete code (#10562) | Zughy | |
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
2021-01-21 | ObjectRef: fix some v3f checks (#10602) | Zughy | |
2021-01-04 | ContentDB: Add overwrite dialog when content is already installed (#10768) | rubenwardy | |
2021-01-02 | Add on_deactivate callback for luaentities (#10723) | hecks | |
2020-12-29 | Add minetest.get_objects_in_area (#10668) | Elias Fleckenstein | |
2020-12-24 | Fix minetest.is_nan | Lars Mueller | |
2020-12-23 | Fix unsafe cast in l_object | rubenwardy | |
2020-12-19 | Add open user data button to main menu (#10579) | rubenwardy | |
2020-11-10 | ObjectRef: Re-add legacy code for set_physics_override (#10585) | SmallJoker | |
These arguments are used at least by MTG beds and homedecor_common. A deprecation warning is shown to safely remove it in a future release. | |||
2020-11-04 | Fix ObjectRef errors due to lua_isnil() (#10564) | Zughy | |
Treat 'none' values as 'nil' | |||
2020-11-01 | Fix incorrect deprecation hints | SmallJoker | |
"good" and "bad" were swapped in the process, resulting in wrong deprecation messages | |||
2020-10-31 | Fix segfault in deprecation logging due to tail call, log by default (#10174) | rubenwardy | |
2020-10-22 | Clean up l_object.cpp (#10512) | Zughy | |
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
2020-10-13 | Fix float argument check in minetest.set_timeofday() (#10483) | Zughy | |
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
2020-10-13 | Add ObjectRef:get_children() (#10480) | Zughy | |
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
2020-10-13 | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI | |
2020-10-11 | Add missing type check to InvRef:set_lists() (#10476) | Zughy | |
2020-10-09 | Add a short_description to be used by mods (#8980) | DS | |
2020-10-06 | Add minetest.get_artificial_light and minetest.get_natural_light (#5680) | HybridDog | |
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
2020-10-05 | Remove unused functions reported by cppcheck (#10463) | SmallJoker | |
Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use. | |||
2020-10-04 | Minimap as HUD element with API control | Pierre-Yves Rollo | |
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map |