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path: root/src/script/lua_api
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2013-06-03Corrected segfault when registering new biomes.sweetbomber
2013-06-01Fix missing find_path and line_of_sightsapier
2013-06-01Fix some nullptr exceptions when handling invalid node inventoriesMetaDucky
2013-06-01Fix minetest.get_inventory(loc) always returning nil for "node" type locMetaDucky
2013-05-26Fixed wrongly named invref:get_location() table members for nodes.MetaDucky
Makes the result compatible with the minetest.get_inventory(location) param.
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-25Fix itemstack:add item not working correctsapier
2013-05-25Move scriptapi to separate folder (by sapier)sapier
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)