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path: root/src/script/lua_api/l_vmanip.cpp
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2015-05-17Add optional buffer param for bulk data array writes in Luakwolekr
2015-04-17Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr
2015-01-05Shorten ManualMapVoxelManipulator to MMVManipkwolekr
2015-01-05Optionally specify propagateSunlight area in calcLightingkwolekr
This fixes the Mapgen V5 calcLighting segfault
2015-01-04Exclude vertical mapblock borders when setting lightkwolekr
2015-01-04LuaVoxelManip: Error when given out-of-bounds areakwolekr
2015-01-04Lighting: Fix nearly all issueskwolekr
The cause of a single light source seemingly being lit without spread was due to its creation in the +Y mapblock boundary layer during map generation, which was ignored as the overtop. This overtop explicitly needs to be omitted during sunlight propagation, however. To accomplish this, Mapgen::calcLighting() was split into separate functions taking separate parameters. Additionally, do not diminish light too early during spread. This fixes the output inconsistency between Map::updateLighting and Mapgen::calcLighting.
2014-12-29LuaVoxelManip: Remove blank allocatorkwolekr
2014-12-27LuaVoxelManip: Add option to allocate blank datakwolekr
2014-09-01Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr
2014-09-01Update Mapgen VoxelManipulator on buffer invalidationkwolekr
2014-07-29Fix issue 1527Craig Robbins
https://github.com/minetest/minetest/issues/1527
2014-02-03Huge overhaul of the entire MapgenParams systemkwolekr
MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
2014-01-19LuaVoxelManip: Add get_param2_data and set_param2_datakwolekr
2013-11-30LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ↵kwolekr
made optional this time; also fixed a slight bug with night values being ignored
2013-11-30LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr
2013-11-21LuaVoxelManip: Update parameter index of set_lighting()kwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-07-06LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr
2013-06-29LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵kwolekr
light and liquid updates
2013-06-27Apply various fixes to several thingskwolekr
2013-06-27LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data ↵kwolekr
back to map
2013-06-27Add minetest.get_mapgen_object to APIkwolekr
2013-06-27Add LuaVoxelManipkwolekr