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l_vmanip.cpp
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Commit message (
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Author
2022-12-24
Store `MapEditEvent` blocks in a vector (#13071)
Jude Melton-Houghton
2022-10-18
Implement vector and node conversion in Lua (#12609)
Jude Melton-Houghton
2022-10-04
Consolidate API object code (#12728)
Jude Melton-Houghton
2022-08-13
Allow buffer argument to VoxelManip:get_light_data (#12682)
Jude Melton-Houghton
2022-05-02
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
Remove some unused variable from Lua class wrappers
sfan5
2022-04-07
Disentangle map implementations (#12148)
Jude Melton-Houghton
2021-05-30
script: Replace calls to depreated luaL_openlib
sfan5
2020-04-14
scriptapi: Some small optimizations to value pushing (#9669)
sfan5
2019-09-24
Fix some reference counters (memleak) (#8981)
SmallJoker
2018-08-02
LuaVoxelManip: Throw warning or error instead of silently doing nothing (#7567)
HybridDog
2018-06-30
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-02-10
Node definition manager refactor (#7016)
Dániel Juhász
2017-11-08
Move files to subdirectories (#6599)
Vitaliy
2017-08-19
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-18
Optimize headers (part 2) (#6272)
Loïc Blot
2017-06-20
Fix 2 warnings reported by GCC
Loic Blot
2017-06-19
C++11 cleanup on constructors (#6000)
Vincent Glize
2017-04-20
Light update for map blocks
Dániel Juhász
2017-04-08
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-03-11
Light calculation: New bulk node lighting code
Dániel Juhász
2016-10-31
Lua voxelmanip: Add optional buffer param for 'get param2 data'
paramat
2016-07-03
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2015-12-07
Mapgen: Add propagate_shadow bool to calcLighting
paramat
2015-10-25
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-05-17
Add optional buffer param for bulk data array writes in Lua
kwolekr
2015-04-17
Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety
kwolekr
2015-01-05
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
Optionally specify propagateSunlight area in calcLighting
kwolekr
2015-01-04
Exclude vertical mapblock borders when setting light
kwolekr
2015-01-04
LuaVoxelManip: Error when given out-of-bounds area
kwolekr
2015-01-04
Lighting: Fix nearly all issues
kwolekr
2014-12-29
LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-27
LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-09-01
Add LuaVoxelManip methods: get_node_at() and set_node_at()
kwolekr
2014-09-01
Update Mapgen VoxelManipulator on buffer invalidation
kwolekr
2014-07-29
Fix issue 1527
Craig Robbins
2014-02-03
Huge overhaul of the entire MapgenParams system
kwolekr
2014-01-19
LuaVoxelManip: Add get_param2_data and set_param2_data
kwolekr
2013-11-30
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...
kwolekr
2013-11-30
LuaVoxelManip: Add get_light_data() and set_light_data()
kwolekr
2013-11-21
LuaVoxelManip: Update parameter index of set_lighting()
kwolekr
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-07-06
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
kwolekr
2013-06-29
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...
kwolekr
2013-06-27
Apply various fixes to several things
kwolekr
2013-06-27
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...
kwolekr
2013-06-27
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
Add LuaVoxelManip
kwolekr