Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-27 | Use numeric indices and raw table access with LUA_REGISTRYINDEX | Kahrl | |
2015-07-27 | Add AreaStore data structure | est31 | |
2015-05-16 | Add core.get_dir_list | ShadowNinja | |
2015-05-16 | Add core.request_insecure_environment() | ShadowNinja | |
2015-05-16 | Add core.mkdir | ShadowNinja | |
2015-05-16 | Add mod security | ShadowNinja | |
Due to compatibility concerns, this is temporarily disabled. | |||
2015-05-11 | Make early protocol auth mechanism generic, and add SRP | est31 | |
Adds everything needed for SRP (and everything works too), but still deactivated, as protocol v25 init packets aren't final yet. Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25 inside networkprotocol.h. | |||
2015-04-17 | Refactor around translatePassword | est31 | |
Change types for passed password from wstring to string, which removes converting back and forth in most cases. Move the narrow_to_wide conversion, where its neccessary, closer to irrlicht. Remove trailing spaces in guiPasswordChange.cpp. Make parameters for translatePassword passed as const reference. | |||
2015-04-01 | Move globals from main.cpp to more sane locations | Craig Robbins | |
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | |||
2014-09-21 | Split settings into seperate source and header files | ShadowNinja | |
This also cleans up settings a bit | |||
2014-09-20 | Add compression API | ShadowNinja | |
2014-05-15 | Make print() NUL-safe | ShadowNinja | |
2014-05-07 | Organize builtin into subdirectories | ShadowNinja | |
2014-05-07 | Add write_json() to the async API | ShadowNinja | |
2014-04-29 | Add proper lua api deprecated handling | sapier | |
2014-04-27 | Remove dependency on marshal and many other async changes | ShadowNinja | |
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes | |||
2014-01-11 | Rename get_json_value to read_json_value | ShadowNinja | |
2013-12-18 | Don't throw a error when writing JSON fails | ShadowNinja | |
2013-12-18 | Add 'minetest.write_json' | ShadowNinja | |
2013-11-29 | Fix modstore/favourites hang by adding asynchronous lua job support | sapier | |
2013-09-10 | Allow non-string arguments for minetest.is_yes() | PilzAdam | |
2013-09-10 | Add Settings interface for Lua | PilzAdam | |
2013-09-02 | Add minetest.parse_json, engine.parse_json | Kahrl | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |