Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-24 | Rename "mod metadata" to "mod storage" everywhere | Jude Melton-Houghton | |
2022-11-15 | Add MetaDataRef:get_keys (#12841) | Jude Melton-Houghton | |
2022-10-04 | Consolidate API object code (#12728) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-26 | Avoid duplication of mod metadata in memory (#12562) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-07-23 | Let core.get_mod_storage be called multiple times (#12572) | Jude Melton-Houghton | |
2022-01-07 | Use a database for mod storage (#11763) | Jude Melton-Houghton | |
2021-05-30 | script: Replace calls to depreated luaL_openlib | sfan5 | |
2018-06-30 | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | |
* Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value | |||
2018-06-30 | Fix memory leaks in mod storage (#7500) | red-001 | |
2018-06-30 | Fix a memleak before assertion in l_get_mod_storage | Loic Blot | |
2018-04-30 | MetaDataRef: Add contains() and get() (#7214) | rubenwardy | |
2018-04-19 | Add online content repository | rubenwardy | |
Replaces mods and texture pack tabs with a single content tab | |||
2017-04-08 | Hardware coloring for itemstacks | Dániel Juhász | |
Adds the possibility to colorize item stacks based on their metadata. In the item/node definition you can specify palette (an image file) and color (fallback color if the item has no palette or metadata). Then you can add palette_index to the metadata. Dropped itemstacks with different colors do not merge. | |||
2017-04-08 | Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵ | Loïc Blot | |
(#5541) We are bundling Lua5.1 which has same macro | |||
2017-03-16 | Add ModStorageAPI to client side modding (#5396) | Loïc Blot | |
mod storage is located into user_path / client / mod_storage | |||
2017-02-08 | Add ModMetadata API (#5131) | Loïc Blot | |
* mod can create a ModMetadata object where store its values and retrieve it. * Modmetadata object can only be fetched at mod loading * Save when modified using same time as map interval or at server stop * add helper function to get mod storage path * ModMetadata has exactly same calls than all every other Metadata |