Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-17 | Fix issue #1009 (minetest.get_connected_players() returns non-existing players) | kwolekr | |
2013-09-26 | Re-fix hud_change stat argument retrieval | kwolekr | |
Conflicts: src/script/lua_api/l_object.cpp | |||
2013-09-05 | Use player:set_hotbar_image() instead of hardcoded hotbar.png | PilzAdam | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-07-20 | Add set_breath and get_breath to lua API. | RealBadAngel | |
2013-06-19 | Add drowning | PilzAdam | |
2013-05-26 | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier | |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |