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path: root/src/script/lua_api/l_object.cpp
AgeCommit message (Expand)Author
2021-12-12Rename new_gravity to new new_accelerationElias Fleckenstein
2021-12-12Add correct gravity calculationElias Fleckenstein
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
2021-08-19Validate staticdata and object property length limits (#11511)sfan5
2021-05-30script: Replace calls to depreated luaL_openlibsfan5
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-01-31Preserve immortal group for players when damage is disabledsfan5
2021-01-21ObjectRef: fix some v3f checks (#10602)Zughy
2021-01-02Add on_deactivate callback for luaentities (#10723)hecks
2020-12-23Fix unsafe cast in l_objectrubenwardy
2020-11-10ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker
2020-11-04Fix ObjectRef errors due to lua_isnil() (#10564)Zughy
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy
2020-10-22Clean up l_object.cpp (#10512)Zughy
2020-10-13Add ObjectRef:get_children() (#10480)Zughy
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
2020-10-04Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy
2020-08-27Lua API: Register missing get_texture_mod function (#10338)karamel59
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2020-06-13Exposing the zoom key to Lua API (#9903)Lars Müller
2020-05-07Server class code cleanups (#9769)Loïc Blot
2020-05-05Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker
2020-05-02set_fov: Add support for time-based transitions (#9705)ANAND
2020-04-27Forbid object:attach(obj, ...) (#9762)Loïc Blot
2020-04-18script: Move SAO usability check so that it covers all functions (#9698)sfan5
2020-04-14scriptapi: Some small optimizations to value pushing (#9669)sfan5
2020-04-11Drop content_sao.{cpp,h}Loic Blot
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-04-11Move serveractiveobject & unitsaoLoic Blot
2020-04-11scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan5
2020-03-08Fix star visilibity and documentation (since 946c03c6)Jordan Snelling
2020-03-05set_sky improvements, set_sun, set_moon and set_starsJordach
2020-02-23Move core.get_connected_players() implementation to C++sfan5
2020-02-11Script API: Check that SAOs are still usable before attempting to use themsfan5
2019-09-22Punchwear (improved) (#8959)sfan5
2019-09-21Wieldhand: Specify which ItemStack to use (#8961)SmallJoker
2019-09-19Add support for per-player FOV overrides and multipliersAnand S
2019-08-24Inventory: Send dirty lists where appropriate (#8742)SmallJoker
2019-08-10Implement adding velocity to player from Luasfan5
2019-08-07Unify wield item handling (#8677)SmallJoker
2019-07-30Move the clamping of hp/breath when their maximums change to read_object_prop...Beha
2019-05-21Fix forgotten PlayerSAO cast in a90f2efSmallJoker
2019-05-21Check for out-of-bounds breath when setting breath_max (#8493)ANAND ツ
2019-04-28Force send a mapblock to a player (#8140)sofar
2019-04-11Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette
2019-04-07Add deprecation warnings for ObjectRef:get/set_attribute (#8443)ANAND