Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-08 | Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵ | Loïc Blot | |
(#5541) We are bundling Lua5.1 which has same macro | |||
2017-01-08 | Move ServerEnvironment to dedicated cpp/header files | Loic Blot | |
* also cleanup some unneeded inclusions | |||
2016-06-11 | Make node timers more efficient | Ekdohibs | |
2015-10-25 | SAPI: Mark all Lua API functions requiring envlock | kwolekr | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier | |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |