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l_nodemeta.cpp
Age
Commit message (
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Author
2022-12-24
Make MapEditEvent more complete
Jude Melton-Houghton
2022-11-15
Add MetaDataRef:get_keys (#12841)
Jude Melton-Houghton
2022-10-04
Consolidate API object code (#12728)
Jude Melton-Houghton
2022-09-26
Avoid duplication of mod metadata in memory (#12562)
Jude Melton-Houghton
2022-05-29
Fix use-after-free in node meta cleanup
sfan5
2022-05-29
Get rid of node metadata when it becomes empty
sfan5
2022-03-29
Fix the documentation of InvRef:get_lists() and clean up code (#12150)
DS
2021-10-12
Remove a few unused functions reported by callcatcher (#11658)
SmallJoker
2021-05-30
script: Replace calls to depreated luaL_openlib
sfan5
2020-04-11
Implement minetest.sound_fade()
sfan5
2019-09-24
Fix some reference counters (memleak) (#8981)
SmallJoker
2018-12-04
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-06-30
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-04-30
MetaDataRef: Add contains() and get() (#7214)
rubenwardy
2018-02-18
Check argument types inside MetaDataRef Lua API (#7045)
sfan5
2017-08-19
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-18
Optimize headers (part 2) (#6272)
Loïc Blot
2017-06-22
Fix CSM crash caused by move to C++11. (#6027)
red-001
2017-06-19
C++11 cleanup on constructors (#6000)
Vincent Glize
2017-05-10
Private nodemeta (#5702)
sfan5
2017-04-25
Fix various points reported by cppcheck (#5656)
Loïc Blot
2017-04-08
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-04-04
[CSM] Add local node meta reference. (#5508)
red-001
2017-02-04
Derive NodeMetaRef from MetaDataRef
rubenwardy
2017-02-04
Make NodeMetaRef::getmeta a non-static member
rubenwardy
2017-01-28
from_table: Fix crash for missing inventory or field
SmallJoker
2017-01-09
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-08
Move ServerEnvironment to dedicated cpp/header files
Loic Blot
2015-10-25
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-09-19
Various style cleanups + unused code removal
est31
2015-05-19
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-17
Record MapBlock modification reasons as flags instead of strings
kwolekr
2013-11-29
Fixed potential NULL pointer and leak when setting node metadata
MetaDucky
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-05-25
Move scriptapi to separate folder (by sapier)
sapier