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l_mapgen.cpp
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Author
2015-05-17
Fix null dereference when loading schematic from definition without a NodeDef...
kwolekr
2015-05-16
Add mod security
ShadowNinja
2015-05-13
Fix compiler warning about sign comparison
est31
2015-05-09
Schematics: Add per-node force placement option
kwolekr
2015-05-08
Tests: Add schematic unittests
kwolekr
2015-05-07
Schematics: Add indent-with-space option for schematic Lua table serialization
kwolekr
2015-05-07
NodeResolver: Remove NodeResolveMethod
kwolekr
2015-04-20
Ore: Add biomes parameter
kwolekr
2015-04-19
Biome API: Add biome-specific river water
paramat
2015-04-17
Schematics: Fix core.schematic_create()
kwolekr
2015-04-17
Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety
kwolekr
2015-04-16
Biomes: Remove referenced biomes from Decorations on clear
kwolekr
2015-04-16
Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-13
Schematics: Reorganize (de)serialization and add Lua serialization API
kwolekr
2015-04-08
Schematics: Prepend mod path to relative schematic filepaths
kwolekr
2015-04-01
Move globals from main.cpp to more sane locations
Craig Robbins
2015-03-31
ObjDefManager, Mapgen SAPI: Huge refactoring
kwolekr
2015-03-31
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
kwolekr
2015-03-24
lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional
paramat
2015-03-23
Add core.register_schematic() and cache schematics on use
kwolekr
2015-03-20
Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...
kwolekr
2015-03-11
lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations
paramat
2015-03-05
Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...
Loic Blot
2015-02-26
Biome API: Re-calculate biome at every surface in a mapchunk column
paramat
2015-01-05
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-04
Add minetest.generate_ores() and minetest.generate_decorations()
kwolekr
2015-01-04
Add warning about using deprecated fields in Mapgen API and update docs
kwolekr
2014-12-30
Replace instances of height_min/height_max with y_min/y_max to remove ambiguity
kwolekr
2014-12-30
Decoration: Fix default parameter values
kwolekr
2014-12-29
Expose mapgen parameters on scripting init
kwolekr
2014-12-28
Decoration: Add height_min and height_max parameters
kwolekr
2014-12-28
Biome API: Add shore top and shore filler nodes, underwater node, water top n...
paramat
2014-12-28
Ore: Add Vein ore type
kwolekr
2014-12-28
Ore: Add Blob ore type
kwolekr
2014-12-27
Set fallback content if resolving content vector requires everything
kwolekr
2014-12-27
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-12
Add minetest.clear_registered_decorations() and clear_registered_ores()
kwolekr
2014-12-10
Move get_schematic and read_schematic to l_mapgen.cpp
kwolekr
2014-12-10
Remove get_noiseparams function. read_noiseparams should be used from now on
kwolekr
2014-12-10
Noise: Create a deep copy of NoiseParams
kwolekr
2014-12-09
Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparams
kwolekr
2014-12-07
Add flags and lacunarity as new noise parameters
kwolekr
2014-12-06
Add minetest.clear_registered_biomes() api
kwolekr
2014-12-06
Rewrite generate notification mechanism
kwolekr
2014-12-03
Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...
paramat
2014-11-14
Fix warnings and other misc. minor changes
kwolekr
2014-11-12
Add Generator Element Management framework
kwolekr
2014-11-01
Split up mapgen.cpp
kwolekr
2014-10-30
Fix erroneous lua_pop parameter
kwolekr
2014-10-29
Refactor decoration-related code
kwolekr
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