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path: root/src/script/lua_api/l_mapgen.cpp
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2015-04-17Schematics: Fix core.schematic_create()kwolekr
2015-04-17Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr
2015-04-16Biomes: Remove referenced biomes from Decorations on clearkwolekr
2015-04-16Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr
2015-04-13Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr
2015-04-08Schematics: Prepend mod path to relative schematic filepathskwolekr
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-31ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr
2015-03-31GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr
2015-03-24lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optionalparamat
2015-03-23Add core.register_schematic() and cache schematics on usekwolekr
2015-03-20Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...kwolekr
2015-03-11lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorationsparamat
2015-03-05Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...Loic Blot
2015-02-26Biome API: Re-calculate biome at every surface in a mapchunk columnparamat
2015-01-05Shorten ManualMapVoxelManipulator to MMVManipkwolekr
2015-01-04Add minetest.generate_ores() and minetest.generate_decorations()kwolekr
2015-01-04Add warning about using deprecated fields in Mapgen API and update docskwolekr
2014-12-30Replace instances of height_min/height_max with y_min/y_max to remove ambiguitykwolekr
2014-12-30Decoration: Fix default parameter valueskwolekr
2014-12-29Expose mapgen parameters on scripting initkwolekr
2014-12-28Decoration: Add height_min and height_max parameterskwolekr
2014-12-28Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat
2014-12-28Ore: Add Vein ore typekwolekr
2014-12-28Ore: Add Blob ore typekwolekr
2014-12-27Set fallback content if resolving content vector requires everythingkwolekr
2014-12-27Redefine NodeResolver interface and replace with callback mechanismkwolekr
2014-12-12Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr
2014-12-10Move get_schematic and read_schematic to l_mapgen.cppkwolekr
2014-12-10Remove get_noiseparams function. read_noiseparams should be used from now onkwolekr
2014-12-10Noise: Create a deep copy of NoiseParamskwolekr
2014-12-09Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparamskwolekr
2014-12-07Add flags and lacunarity as new noise parameterskwolekr
2014-12-06Add minetest.clear_registered_biomes() apikwolekr
2014-12-06Rewrite generate notification mechanismkwolekr
2014-12-03Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...paramat
2014-11-14Fix warnings and other misc. minor changeskwolekr
2014-11-12Add Generator Element Management frameworkkwolekr
2014-11-01Split up mapgen.cppkwolekr
2014-10-30Fix erroneous lua_pop parameterkwolekr
2014-10-29Refactor decoration-related codekwolekr
2014-10-28Prevent invalid memory access under failure conditionskwolekr
2014-10-26Add NodeResolver and clean up node name -> content ID resolution systemkwolekr
2014-09-21Split settings into seperate source and header filesShadowNinja
2014-09-11Simplify and optimize schematic replacementsShadowNinja
2014-05-08Use "core" namespace internallyShadowNinja
2014-04-15Fix all warnings reported by clangSfan5
2014-03-08Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr
2014-02-16Fix g_settings not being includedSfan5
2014-02-15Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr