aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api/l_mapgen.cpp
AgeCommit message (Collapse)Author
2014-05-08Use "core" namespace internallyShadowNinja
2014-04-15Fix all warnings reported by clangSfan5
2014-03-08Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr
2014-02-16Fix g_settings not being includedSfan5
2014-02-15Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr
2014-02-15Add minetest.set_noiseparam_defaults() Lua APIkwolekr
2014-02-09Add capability to read table flag fields from Lua APIkwolekr
2014-02-08Make flag strings clear specified flag with 'no' prefixkwolekr
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
2014-02-03Huge overhaul of the entire MapgenParams systemkwolekr
MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
2013-12-14Add map feature generation notify Lua APIkwolekr
2013-12-08Fix leak and possible segfault in minetest.set_mapgen_paramskwolekr
2013-12-01Decoration: Add schematic Y-slice probability supportkwolekr
2013-11-17Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ↵kwolekr
name if decolist is used Fix warning message for spawnby nodes Prevent type-punning warning caused by casting enum to int
2013-09-16Fix some warnings and other minor detailskwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl