Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-15 | Add MetaDataRef:get_keys (#12841) | Jude Melton-Houghton | |
2022-10-04 | Consolidate API object code (#12728) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-26 | Avoid duplication of mod metadata in memory (#12562) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-09-11 | Fix potential use-after-free with item metadata (#12729) | Jude Melton-Houghton | |
This fixes a use-after-free bug in the case where itemstack metadata is accessed after the itemstack has been garbage-collected. | |||
2021-05-30 | script: Replace calls to depreated luaL_openlib | sfan5 | |
2018-12-04 | Send only changed node metadata to clients instead of whole mapblock (#5268) | SmallJoker | |
Includes newer style changes and fixes by est31 Improve the block position de-serialization Add type NodeMetadataMap | |||
2018-04-30 | MetaDataRef: Add contains() and get() (#7214) | rubenwardy | |
2018-04-06 | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy | |
* Add player:get_meta(), deprecate player attributes | |||
2017-10-29 | Allow overriding tool capabilities through itemstack metadata | raymoo | |
This makes it possible to modify the tool capabilities of individual itemstacks by calling a method on itemstack metadata references. | |||
2017-04-08 | Hardware coloring for itemstacks | Dániel Juhász | |
Adds the possibility to colorize item stacks based on their metadata. In the item/node definition you can specify palette (an image file) and color (fallback color if the item has no palette or metadata). Then you can add palette_index to the metadata. Dropped itemstacks with different colors do not merge. | |||
2017-04-08 | Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵ | Loïc Blot | |
(#5541) We are bundling Lua5.1 which has same macro | |||
2017-02-04 | Add ItemStack key-value meta storage | rubenwardy | |