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path: root/src/script/lua_api/l_item.h
AgeCommit message (Expand)Author
2022-10-18Implement vector and node conversion in Lua (#12609)Jude Melton-Houghton
2022-10-09add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)fluxionary
2022-10-04Consolidate API object code (#12728)Jude Melton-Houghton
2022-09-11Fix potential use-after-free with item metadata (#12729)Jude Melton-Houghton
2022-06-03Add helper functions to make tool usable n times (#12047)Wuzzy
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2020-10-09Add a short_description to be used by mods (#8980)DS
2020-06-09LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette
2019-08-24Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette
2017-08-19Code modernization: subfolders (#6283)Loïc Blot
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-04-08Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...Loïc Blot
2017-02-04Add ItemStack key-value meta storagerubenwardy
2016-09-08Add minetest.unregister_item and minetest.register_alias_forcepaly2
2014-05-08Use "core" namespace internallyShadowNinja
2013-09-28Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-06-27Add LuaVoxelManipkwolekr
2013-05-25Move scriptapi to separate folder (by sapier)sapier