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l_item.h
Age
Commit message (
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Author
2022-10-18
Implement vector and node conversion in Lua (#12609)
Jude Melton-Houghton
2022-10-09
add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)
fluxionary
2022-10-04
Consolidate API object code (#12728)
Jude Melton-Houghton
2022-09-11
Fix potential use-after-free with item metadata (#12729)
Jude Melton-Houghton
2022-06-03
Add helper functions to make tool usable n times (#12047)
Wuzzy
2022-05-02
Async environment for mods to do concurrent tasks (#11131)
sfan5
2020-10-09
Add a short_description to be used by mods (#8980)
DS
2020-06-09
LuaItemStack: Add __tostring metamethod (#8785)
Paul Ouellette
2019-08-24
Add ItemStack:get_description() to get tooltip (#8847)
Paul Ouellette
2017-08-19
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-17
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-04-08
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-02-04
Add ItemStack key-value meta storage
rubenwardy
2016-09-08
Add minetest.unregister_item and minetest.register_alias_force
paly2
2014-05-08
Use "core" namespace internally
ShadowNinja
2013-09-28
Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
PilzAdam
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-06-27
Add LuaVoxelManip
kwolekr
2013-05-25
Move scriptapi to separate folder (by sapier)
sapier