Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-13 | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI | |
2020-10-09 | Add a short_description to be used by mods (#8980) | DS | |
2020-06-09 | LuaItemStack: Add __tostring metamethod (#8785) | Paul Ouellette | |
* LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject | |||
2020-04-19 | Fix alias handling of get_content_id (#9712) | sfan5 | |
fixes #9632 | |||
2020-04-11 | Drop content_sao.{cpp,h} | Loic Blot | |
Move LuaEntitySAO to a new dedicated file Drop TestSAO (useless object) Drop the old static startup initialized SAO factory, which was pretty useless. This factory was using a std::map for 2 elements, now just use a simple condition owned by ServerEnvironment, which will be lightweight, that will also drop a one time useful test on each LuaEntitySAO creation. This should reduce server load on massive SAO creation | |||
2020-04-08 | Overall improvements to log messages (#9598) | sfan5 | |
Hide some unnecessarily verbose ones behind --trace or disable them entirely. Remove duplicate ones. Improve their contents in some places. | |||
2020-03-11 | minetest.get_content_id: error if the node does not exist (#9458) | HybridDog | |
If a mod creator makes a typing mistake, this function now causes an error instead of returning the id of "ignore". | |||
2019-10-23 | Allow calling ItemStack with no arguments (#8783) | Paul Ouellette | |
2019-08-24 | Add ItemStack:get_description() to get tooltip (#8847) | Paul Ouellette | |
2018-06-30 | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | |
* Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value | |||
2018-05-20 | Fix missing ignore textures (#7326) | you | |
2018-02-10 | Node definition manager refactor (#7016) | Dániel Juhász | |
* Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager | |||
2017-08-19 | Code modernization: subfolders (#6283) | Loïc Blot | |
* Code modernization: subfolders Modernize various code on subfolders client, network, script, threading, unittests, util * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * C++ STL header style * Make connection.cpp readable in a pointed place + typo | |||
2017-04-19 | Fix various copy instead of const ref reported by cppcheck (#5615) | Loïc Blot | |
* Also remove InventoryList::peekItem unused function * Fix some post increment to preincrement reported by cppcheck | |||
2017-04-12 | Fix inability to change metadata using stack:to_table() (#5547) | numberZero | |
2017-04-08 | Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵ | Loïc Blot | |
(#5541) We are bundling Lua5.1 which has same macro | |||
2017-03-13 | Add `get_wielded_item` | red-001 | |
2017-02-07 | Fix incompatibility of ItemStack.to_table() introduced by stack meta | rubenwardy | |
2017-02-04 | Add ItemStack key-value meta storage | rubenwardy | |
2016-09-08 | Add minetest.unregister_item and minetest.register_alias_force | paly2 | |
2016-01-15 | Make ItemStack:set_count(0) clear the item stack | sfan5 | |
fixes minetest/minetest_game#786 | |||
2014-12-28 | LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, ↵ | kwolekr | |
set_metadata | |||
2014-05-08 | Use "core" namespace internally | ShadowNinja | |
2014-03-15 | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | |
2013-12-18 | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | |
2013-09-28 | Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack | PilzAdam | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-07-14 | Change ContentFeatures array to a vector | Kahrl | |
2013-06-27 | Add minetest.get_mapgen_object to API | kwolekr | |
2013-06-27 | Add LuaVoxelManip | kwolekr | |
2013-05-25 | Fix itemstack:add item not working correct | sapier | |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier | |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |