Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-28 | LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, ↵ | kwolekr | |
set_metadata | |||
2014-05-08 | Use "core" namespace internally | ShadowNinja | |
2014-03-15 | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | |
2013-12-18 | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | |
2013-09-28 | Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack | PilzAdam | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-07-14 | Change ContentFeatures array to a vector | Kahrl | |
2013-06-27 | Add minetest.get_mapgen_object to API | kwolekr | |
2013-06-27 | Add LuaVoxelManip | kwolekr | |
2013-05-25 | Fix itemstack:add item not working correct | sapier | |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier | |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |