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path: root/src/script/lua_api/l_internal.h
AgeCommit message (Collapse)Author
2020-11-01Fix incorrect deprecation hintsSmallJoker
"good" and "bad" were swapped in the process, resulting in wrong deprecation messages
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy
2020-04-11scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan5
The API implementation is shared between CSM and SSM. Functions should retrieve a plain env when they do not need any server-specific functions.
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
* Migrate cpp headers to pragma once
2017-05-06Use a settings object for the main settingsShadowNinja
This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
2017-03-17[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot
* [CSM] Add core.get_timeofday & core.get_day_count env calls * [CSM] Add core.get_node_level, core.get_node_max_level, core.find_node_near
2017-01-16Rename ObjectRef methods to be consistent and predictablerubenwardy
2015-10-25SAPI: Mark all Lua API functions requiring envlockkwolekr
2015-08-18SAPI: Disable unlockable time profilingkwolekr
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
2013-11-29Fix modstore/favourites hang by adding asynchronous lua job supportsapier
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl