index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
script
/
lua_api
/
l_env.cpp
Age
Commit message (
Expand
)
Author
2013-12-12
Make line_of_sight return blocking node position
stujones11
2013-11-30
Optimize table creation
ShadowNinja
2013-11-30
Add minetest.swap_node
Novatux
2013-11-25
Fix line_of_sight (AGAIN)
sapier
2013-11-15
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-09-16
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-08
Add minetest.get_gametime() API function, that returns the number of seconds ...
Novatux
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-07-28
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-27
Weather support
proller
2013-06-29
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...
kwolekr
2013-06-27
Apply various fixes to several things
kwolekr
2013-06-27
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...
kwolekr
2013-06-27
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
Add LuaVoxelManip
kwolekr
2013-06-01
Fix missing find_path and line_of_sight
sapier
2013-05-25
Move scriptapi to separate folder (by sapier)
sapier
[prev]