Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-06 | LINT: Switch whitelist check from egrep to awk | Loïc Blot | |
Bonus: make CI happy with the last rules fix | |||
2017-04-06 | [CSM] Add function to get the server protocol version. (#5529) | red-001 | |
2017-04-06 | Move LINT process in dedicated shell & fix | Loic Blot | |
Move lint to dedicated shell permit to use it from your shell easily to check what is wrong Also fix recent regressions in code style | |||
2017-04-06 | [CSM] Add support for positional audio. (#5516) | red-001 | |
Fixes parts of #5389. | |||
2017-04-04 | [CSM] Add local node meta reference. (#5508) | red-001 | |
2017-04-01 | [CSM] Add function and chat command to disconnect from server. (#5487) | red-001 | |
2017-03-31 | Fix clang-format Columns Width | Loic Blot | |
Also fix l_client.cpp/h and remove them from whitelist | |||
2017-03-22 | [CSM] Add function to get player names in range (#5435) | bigfoot547 | |
* [CSM] Add function to get currently connected player names | |||
2017-03-13 | Add `get_wielded_item` | red-001 | |
2017-03-13 | [CSM] Add `get_node` and `get_node_or_nil` | red-001 | |
2017-03-13 | [CSM] Add local formspecs. (#5094) | red-001 | |
2017-03-13 | [CSM] Add client-sided chat commands (#5092) | red-001 | |
2017-03-13 | [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) | red-001 | |
* squashed: [Client-sided scripting] Don't register functions that don't work. (#5091) | |||
2017-03-13 | [CSM] Client side modding | Loic Blot | |
* rename GameScripting to ServerScripting * Make getBuiltinLuaPath static serverside * Add on_shutdown callback * Add on_receiving_chat_message & on_sending_chat_message callbacks * ScriptApiBase: use IGameDef instead of Server This permits to share common attribute between client & server * Enable mod security in client side modding without conditions |