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path: root/src/script/lua_api/l_base.cpp
AgeCommit message (Expand)Author
2022-10-04Consolidate API object code (#12728)Jude Melton-Houghton
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy
2020-10-04Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy
2020-05-07Server class code cleanups (#9769)Loïc Blot
2020-04-27script: Put getGuiEngine() inside a client-only #ifdefsfan5
2020-04-08Work around LuaJIT issues on aarch64 (#9614)sfan5
2018-09-11markAliasDeprecated: Fix MSVC buildSmallJoker
2018-07-01Log deprecated Lua function calls (#7491)SmallJoker
2018-06-30Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot
2018-06-04Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot
2018-05-31Fix isNan on setYaw Lua call (#7380)Loïc Blot
2018-04-19Add online content repositoryrubenwardy
2017-05-06Use a settings object for the main settingsShadowNinja
2017-03-13Add `get_wielded_item`red-001
2017-03-13[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-001
2015-08-27Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl
2015-05-16Fix current mod name change missed during rebaseShadowNinja
2015-04-08Schematics: Prepend mod path to relative schematic filepathskwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier