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path: root/src/script/cpp_api
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2014-03-09Correct misleading detached inventory error messageCiaran Gultnieks
Looks like a bit of hasty copying and pasting from s_item.cpp.
2014-02-08Make flag strings clear specified flag with 'no' prefixkwolekr
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
2014-02-03Fix crash when a error occurs in a globalstep callbackShadowNinja
2014-01-23Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja
2013-12-18Log guilty node name when allow_metadata_inventory_move/put/take failsKahrl
2013-12-18Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja
2013-12-12Add 'on_prejoinplayer' callbackkaeza
2013-12-01Cleanup jthread and fix win32 buildsapier
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-11-01Add a callback: minetest.register_on_craft(itemstack, player,Novatux
old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
2013-09-15Always use builtin JThread librarykwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-04Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola
2013-07-27Weather supportproller
2013-07-20Add an option to disable object <-> object collision for Lua entitiesPilzAdam
2013-07-13Leveled nodeboxproller
2013-06-27Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr
2013-06-27Add LuaVoxelManipkwolekr
2013-06-06Fix class/struct forward declaration inconsistencies (good on ya, MSVC)0.4.7-MSVCKahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)