Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-05 | Improve Script CPP API diagnostics | kwolekr | |
2015-07-23 | Optional reconnect functionality | est31 | |
Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting. | |||
2015-07-02 | Fix code style from recent commits and add misc. optimizations | kwolekr | |
2015-06-29 | Add Lua errors to error dialog | rubenwardy | |
2015-06-13 | Add minetest.register_on_player_hpchange | TeTpaAka | |
2015-06-12 | dofile error reporting for syntax errors | est31 | |
According to doc, dofile() raises an error when parsing failed due to syntax errors. Fixes #2775 | |||
2015-06-02 | Fix uninitialized variable error | est31 | |
If you run minetest with valgrind, you'll quickly notice uninitialized jump depend error messages that point to s_base.cpp:131. This commit fixes those. | |||
2015-05-22 | Fix Windows build, clean up included headers | SmallJoker | |
Also fix a startup error caused by s_security.cpp | |||
2015-05-19 | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | |
Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators | |||
2015-05-16 | Add mod security | ShadowNinja | |
Due to compatibility concerns, this is temporarily disabled. | |||
2015-05-15 | Add minetest.register_on_punchplayer | Brandon | |
2015-03-27 | Clean up and tweak build system | ShadowNinja | |
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files. | |||
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | |
NDEBUG is defined), replace those usages with persistent alternatives | |||
2015-01-13 | Performance fixes. | onkrot | |
2014-12-29 | Expose mapgen parameters on scripting init | kwolekr | |
Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init() | |||
2014-12-14 | Expose mapgen chunksize in on_mapgen_init callbacks | kwolekr | |
2014-11-20 | Simplify loading of Android version of menu | ShadowNinja | |
2014-10-18 | Add meshnode drawtype. | RealBadAngel | |
2014-10-07 | Fix object reference pushing functions when called from coroutines | ShadowNinja | |
2014-10-02 | Add optional framed glasslike drawtype | BlockMen | |
2014-09-21 | Add firelike drawtype | TriBlade9 | |
2014-08-21 | Don't call a player event without having player to do a event for | sapier | |
2014-05-30 | Fix over-poping and only push the core once | ShadowNinja | |
2014-05-08 | Use "core" namespace internally | ShadowNinja | |
2014-05-07 | Organize builtin into subdirectories | ShadowNinja | |
2014-05-07 | Fix heart + bubble bar size on different texture packs | sapier | |
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar | |||
2014-04-27 | Fix code style of async API | ShadowNinja | |
2014-04-27 | Remove dependency on marshal and many other async changes | ShadowNinja | |
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes | |||
2014-04-27 | Only push the Lua error handler once | ShadowNinja | |
2014-04-15 | Fix all warnings reported by clang | Sfan5 | |
2014-03-15 | Add more informative error messages for inventory and item method errors | ShadowNinja | |
2014-03-15 | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | |
2014-03-15 | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | |
This reverts commit 362ef5f6ced862daa4733034810d0b07e2ad5d89. Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this caused a second, empty traceback in most cases. In cases where there wasn't annother traceback the stack had already unwound and the traceback was empty. | |||
2014-03-15 | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | |
2014-03-12 | Pass arguments by reference | Selat | |
2014-03-09 | Correct misleading detached inventory error message | Ciaran Gultnieks | |
Looks like a bit of hasty copying and pasting from s_item.cpp. | |||
2014-02-08 | Make flag strings clear specified flag with 'no' prefix | kwolekr | |
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | |||
2014-02-03 | Fix crash when a error occurs in a globalstep callback | ShadowNinja | |
2014-01-23 | Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks | ShadowNinja | |
2013-12-18 | Log guilty node name when allow_metadata_inventory_move/put/take fails | Kahrl | |
2013-12-18 | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | |
2013-12-12 | Add 'on_prejoinplayer' callback | kaeza | |
2013-12-01 | Cleanup jthread and fix win32 build | sapier | |
2013-11-15 | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | |
2013-11-01 | Add a callback: minetest.register_on_craft(itemstack, player, | Novatux | |
old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv) | |||
2013-09-15 | Always use builtin JThread library | kwolekr | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-08-04 | Allow mods to listen to cheat detections using minetest.register_on_cheat() | Perttu Ahola | |
2013-07-27 | Weather support | proller | |
2013-07-20 | Add an option to disable object <-> object collision for Lua entities | PilzAdam | |