| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-12-18 | Restructure devtest's unittests and run them in CI (#11859) | sfan5 | |
| 2021-09-09 | Dynamic_Add_Media v2 (#11550) | sfan5 | |
| 2020-05-23 | Add on_authplayer callback and 'last_login' to on_joinplayer (#9574) | sorcerykid | |
| Replace on_auth_fail callback with more versatile on_authplayer Better clarify account login process in Lua API documentation Change initial timestamp for newly registered accounts to -1 | |||
| 2019-08-08 | Allow customizing chat message format (#8529) | ANAND | |
| 2018-06-30 | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | |
| * Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value | |||
| 2018-06-06 | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | |
| * CSM/SSM: Add on_mods_loaded callback | |||
| 2015-08-27 | Push error handler afresh each time lua_pcall is used | Kahrl | |
| Fixes "double fault" / "error in error handling" messages (issue #1423) and instead shows a complete backtrace. | |||
| 2015-08-12 | SAPI: Track last executed mod and include in error messages | kwolekr | |
| 2015-08-05 | Improve Script CPP API diagnostics | kwolekr | |
| 2014-05-08 | Use "core" namespace internally | ShadowNinja | |
| 2014-04-27 | Only push the Lua error handler once | ShadowNinja | |
| 2014-03-15 | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | |
| 2014-03-15 | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | |
| This reverts commit 362ef5f6ced862daa4733034810d0b07e2ad5d89. Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this caused a second, empty traceback in most cases. In cases where there wasn't annother traceback the stack had already unwound and the traceback was empty. | |||
| 2014-03-15 | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | |
| 2013-12-18 | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | |
| 2013-11-15 | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | |
| 2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
