index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
script
/
cpp_api
/
s_security.cpp
Age
Commit message (
Expand
)
Author
2022-11-28
Add `minetest.get_game_info` and allow reading `game.conf` (#12989)
Jude Melton-Houghton
2022-10-18
Implement vector and node conversion in Lua (#12609)
Jude Melton-Houghton
2022-09-18
Allow getmetatable in CSM (#12776)
Jude Melton-Houghton
2022-08-02
Add `minetest.settings` to CSM API and allow CSMs to provide `settingtypes.tx...
AFCMS
2022-05-29
Remove debug.get/setmetatable from security whitelist
stefan
2022-03-29
Store vector metatable in registry
Jude Melton-Houghton
2022-01-15
Minor improvements to Lua sandbox
sfan5
2021-12-18
Refactor trusted mod checking code
sfan5
2021-12-18
Remove setlocal and setupvalue from `debug` table whitelist
sfan5
2021-11-26
Add Lua bitop library (#9847)
Lejo
2021-08-28
Async-related script cleanups
sfan5
2021-04-18
Isolate library tables between sandbox and insecure env
sfan5
2020-12-24
Fix some minor code issues all over the place
sfan5
2020-10-25
Fix CSMs on arm64 (#10553)
luk3yx
2020-04-08
Work around LuaJIT issues on aarch64 (#9614)
sfan5
2019-11-09
Load client mods into memory before execution.
sfan5
2019-11-09
Refactor loading of Lua code with mod security
sfan5
2019-09-14
CSM: Fix itemstack:get_meta() 'metadata' indexing error
SmallJoker
2019-09-14
Load CSM environment after the restrictions are known
SmallJoker
2019-07-24
Removed debug.upvaluejoin to prevent leak of insecure environment
y
2018-11-28
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-06-30
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-02-08
Move `setlocale` from Lua to C++.
red-001
2017-08-20
Modernize source code: last part (#6285)
Loïc Blot
2017-06-30
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-04-17
Plug two minor Leaks (#5603)
Auke Kok
2017-03-19
Block access to the `io` library
red-001
2017-03-13
[CSM] Improve security for client-sided mods (#5100)
red-001
2017-03-13
[CSM] Client side modding
Loic Blot
2017-01-21
Remove os.exit from the Lua secure sandbox (#5090)
Loïc Blot
2016-12-20
Security: Fix resolving of some relative paths
ShadowNinja
2016-12-20
Mod security: Allow read-only access to all mod paths
ShadowNinja
2016-11-24
Fix secure io.lines
ShadowNinja
2016-11-24
Fix secure io.open without mode
ShadowNinja
2016-11-05
Fix memory leak in ::safeLoadFile (#4730)
Zeno-
2016-08-10
couple of memory leaks fixes.
David Carlier
2016-05-30
Remove unused code in s_security.cpp (#4172)
Zeno-
2016-03-03
Remove debug.getupvalue from the Lua sandbox whitelist
ShadowNinja
2015-08-27
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Kahrl
2015-06-12
dofile error reporting for syntax errors
est31
2015-05-22
Fix Windows build, clean up included headers
SmallJoker
2015-05-16
Add mod security
ShadowNinja