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path: root/src/script/cpp_api/s_nodemeta.cpp
AgeCommit message (Expand)Author
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2019-08-10Merge pull request #8776 from osjc/FixGetNodeJozef Behran
2018-04-02Run callback in IDropAction, refactor function argumentsSmallJoker
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2017-10-07Unkown nodes: Provide position on interact (#6505)SmallJoker
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2015-08-27Push error handler afresh each time lua_pcall is usedKahrl
2015-08-05Improve Script CPP API diagnosticskwolekr
2014-10-07Fix object reference pushing functions when called from coroutinesShadowNinja
2014-04-27Only push the Lua error handler onceShadowNinja
2014-03-15Remove lua_State parameter from LuaError::LuaErrorShadowNinja
2014-03-15Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja
2014-03-15Make sure we get a stacktrace for as many lua errors as possibleSfan5
2013-12-18Log guilty node name when allow_metadata_inventory_move/put/take failsKahrl
2013-12-18Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier